#include "DBCStructure.h"
◆ IsFlyable()
bool AreaTableEntry::IsFlyable |
( |
| ) |
const |
|
inline |
◆ IsSanctuary()
bool AreaTableEntry::IsSanctuary |
( |
| ) |
const |
|
inline |
◆ area_level
int32 AreaTableEntry::area_level |
◆ area_name
char const* AreaTableEntry::area_name[16] |
◆ exploreFlag
uint32 AreaTableEntry::exploreFlag |
◆ flags
Referenced by Player::CanJoinConstantChannelInZone(), Player::CheckAreaExploreAndOutdoor(), SpellInfo::CheckLocation(), Spell::EffectDuel(), WorldSession::HandleHearthAndResurrect(), spell_gen_mount::HandleMount(), SpellArea::IsFitToRequirements(), IsFlyable(), IsSanctuary(), Player::RepopAtGraveyard(), Player::UpdateArea(), and Player::UpdateZone().
◆ ID
◆ LiquidTypeOverride
uint32 AreaTableEntry::LiquidTypeOverride[4] |
◆ mapid
◆ team
◆ zone