#include "GuildPackets.h"
◆ SaveGuildEmblem()
WorldPackets::Guild::SaveGuildEmblem::SaveGuildEmblem |
( |
WorldPacket && |
packet | ) |
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inline |
@ MSG_SAVE_GUILD_EMBLEM
Definition: Opcodes.h:527
ClientPacket(WorldPacket &&packet)
Definition: Packet.cpp:39
◆ Read()
void WorldPackets::Guild::SaveGuildEmblem::Read |
( |
| ) |
|
|
overridevirtual |
Implements WorldPackets::Packet.
444{
451}
WorldPacket _worldPacket
Definition: Packet.h:42
int32 BStyle
Definition: GuildPackets.h:606
int32 BColor
Definition: GuildPackets.h:608
ObjectGuid Vendor
Definition: GuildPackets.h:605
int32 Bg
Definition: GuildPackets.h:610
int32 EStyle
Definition: GuildPackets.h:607
int32 EColor
Definition: GuildPackets.h:609
◆ BColor
int32 WorldPackets::Guild::SaveGuildEmblem::BColor = 0 |
◆ Bg
int32 WorldPackets::Guild::SaveGuildEmblem::Bg = 0 |
◆ BStyle
int32 WorldPackets::Guild::SaveGuildEmblem::BStyle = 0 |
◆ EColor
int32 WorldPackets::Guild::SaveGuildEmblem::EColor = 0 |
◆ EStyle
int32 WorldPackets::Guild::SaveGuildEmblem::EStyle = 0 |
◆ Vendor
ObjectGuid WorldPackets::Guild::SaveGuildEmblem::Vendor |