113 {
115 {
118 return true;
119 }
120
127
128 return true;
129 }
@ IN_PROGRESS
Definition: InstanceScript.h:58
@ DONE
Definition: InstanceScript.h:60
#define sSpellMgr
Definition: SpellMgr.h:825
@ FROZEN_THRONE_TELEPORT
Definition: icecrown_citadel.h:85
@ DATA_THE_LICH_KING
Definition: icecrown_citadel.h:104
@ DATA_SINDRAGOSA
Definition: icecrown_citadel.h:103
@ DATA_BLOOD_QUEEN_LANA_THEL
Definition: icecrown_citadel.h:100
@ DATA_PROFESSOR_PUTRICIDE
Definition: icecrown_citadel.h:98
@ SPELL_FAILED_AFFECTING_COMBAT
Definition: SharedDefines.h:950
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
bool IsInCombat() const
Definition: Unit.h:820
Definition: InstanceScript.h:142
static void SendCastResult(Player *caster, SpellInfo const *spellInfo, uint8 castCount, SpellCastResult result, SpellCustomErrors customError=SPELL_CUSTOM_ERROR_NONE)
Definition: Spell.cpp:4661
Definition: SpellInfo.h:316