3262 {
3264
3267 }
bool roll_chance_i(int chance)
Definition: Random.h:59
@ SPELL_LEARN_GOBLIN_BINARY
Definition: spell_item.cpp:3244
@ SPELL_LEARN_GNOMISH_BINARY
Definition: spell_item.cpp:3243
@ TEAM_ALLIANCE
Definition: SharedDefines.h:760
Player * ToPlayer()
Definition: Object.h:201
Definition: Player.h:1081
TeamId GetTeamId(bool original=false) const
Definition: Player.h:2108
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
Unit * GetCaster()
Definition: SpellScript.cpp:401