AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_inoculate_nestlewood_owlkin Class Reference
Inheritance diagram for spell_inoculate_nestlewood_owlkin:
AuraScript _SpellScript

Public Member Functions

 PrepareAuraScript (spell_inoculate_nestlewood_owlkin) void HandleEffectApply(AuraEffect const *
 
void HandleEffectRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 
- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 

Public Attributes

 AuraEffectHandleModes
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 

Additional Inherited Members

- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleEffectRemove()

void spell_inoculate_nestlewood_owlkin::HandleEffectRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inline
533 {
534 if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE)
535 return;
536
537 if (Creature* owlkin = GetTarget()->ToCreature())
538 {
539 if (owlkin->GetEntry() == NPC_NESTLEWOOD_OWLKIN_ENTRY)
540 {
541 Player* caster = GetCaster()->ToPlayer();
542 if (owlkin->UpdateEntry(NPC_INOCULATED_OWLKIN_ENTRY))
543 {
544 owlkin->AI()->Talk(TALK_OWLKIN);
545 owlkin->GetMotionMaster()->MoveRandom(15.0f);
546 owlkin->SetUnitFlag(UnitFlags(UNIT_FLAG_IMMUNE_TO_PC));
547 owlkin->DespawnOrUnsummon(15s, 0s);
549 }
550 }
551 }
552 }
@ TALK_OWLKIN
Definition: zone_azuremyst_isle.cpp:517
@ NPC_NESTLEWOOD_OWLKIN_ENTRY
Definition: zone_azuremyst_isle.cpp:514
@ NPC_INOCULATED_OWLKIN_ENTRY
Definition: zone_azuremyst_isle.cpp:515
@ AURA_REMOVE_BY_EXPIRE
Definition: SpellAuraDefines.h:395
UnitFlags
Definition: UnitDefines.h:227
@ UNIT_FLAG_IMMUNE_TO_PC
Definition: UnitDefines.h:237
Definition: Creature.h:43
Player * ToPlayer()
Definition: Object.h:201
Definition: Player.h:1081
void RewardPlayerAndGroupAtEvent(uint32 creature_id, WorldObject *pRewardSource)
Definition: Player.cpp:12769
virtual void Talk(std::string_view text, ChatMsg msgType, Language language, float textRange, WorldObject const *target)
Definition: Unit.cpp:21131
AuraApplication const * GetTargetApplication() const
Definition: SpellScript.cpp:1194
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
Unit * GetTarget() const
Definition: SpellScript.cpp:1165

References AURA_REMOVE_BY_EXPIRE, AuraScript::GetCaster(), AuraScript::GetTarget(), AuraScript::GetTargetApplication(), NPC_INOCULATED_OWLKIN_ENTRY, NPC_NESTLEWOOD_OWLKIN_ENTRY, Player::RewardPlayerAndGroupAtEvent(), Unit::Talk(), TALK_OWLKIN, Object::ToPlayer(), and UNIT_FLAG_IMMUNE_TO_PC.

Referenced by Register().

◆ PrepareAuraScript()

spell_inoculate_nestlewood_owlkin::PrepareAuraScript ( spell_inoculate_nestlewood_owlkin  ) const

◆ Register()

void spell_inoculate_nestlewood_owlkin::Register ( )
inlineoverridevirtual

Implements _SpellScript.

555 {
556 OnEffectApply += AuraEffectApplyFn(spell_inoculate_nestlewood_owlkin::HandleEffectApply, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
558 }
@ EFFECT_0
Definition: SharedDefines.h:31
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ SPELL_AURA_PERIODIC_TRIGGER_SPELL
Definition: SpellAuraDefines.h:86
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:753
HookList< EffectApplyHandler > OnEffectApply
Definition: SpellScript.h:738
void HandleEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: zone_azuremyst_isle.cpp:532

References AuraScript::AfterEffectRemove, AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_0, HandleEffectRemove(), AuraScript::OnEffectApply, and SPELL_AURA_PERIODIC_TRIGGER_SPELL.

Member Data Documentation

◆ AuraEffectHandleModes

spell_inoculate_nestlewood_owlkin::AuraEffectHandleModes
Initial value:
{
if (Creature* owlkin = GetTarget()->ToCreature())
if (owlkin->GetEntry() == NPC_NESTLEWOOD_OWLKIN_ENTRY)
owlkin->SetFacingToObject(GetCaster())