AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_q9452_cast_net Class Reference
Inheritance diagram for spell_q9452_cast_net:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_q9452_cast_net)
 
bool Load () override
 
SpellCastResult CheckCast ()
 
void HandleDummy (SpellEffIndex)
 
void HandleActiveObject (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_q9452_cast_net::CheckCast ( )
inlineprivate
1623 {
1625 if (!go || go->GetRespawnTime())
1627
1628 return SPELL_CAST_OK;
1629 }
@ GO_SCHOOL_OF_RED_SNAPPER
Definition: spell_quest.cpp:1610
@ SPELL_CAST_OK
Definition: SharedDefines.h:1138
@ SPELL_FAILED_REQUIRES_SPELL_FOCUS
Definition: SharedDefines.h:1051
Definition: GameObject.h:121
time_t GetRespawnTime() const
Definition: GameObject.h:184
GameObject * FindNearestGameObject(uint32 entry, float range, bool onlySpawned=false) const
Definition: Object.cpp:2455
Unit * GetCaster()
Definition: SpellScript.cpp:401

References WorldObject::FindNearestGameObject(), SpellScript::GetCaster(), GameObject::GetRespawnTime(), GO_SCHOOL_OF_RED_SNAPPER, SPELL_CAST_OK, and SPELL_FAILED_REQUIRES_SPELL_FOCUS.

Referenced by Register().

◆ HandleActiveObject()

void spell_q9452_cast_net::HandleActiveObject ( SpellEffIndex  effIndex)
inlineprivate
1641 {
1642 PreventHitDefaultEffect(effIndex);
1644 GetHitGObj()->Use(GetCaster());
1646 }
constexpr auto MINUTE
Definition: Common.h:47
bool roll_chance_i(int chance)
Definition: Random.h:59
@ GO_JUST_DEACTIVATED
Definition: GameObject.h:114
void SetLootState(LootState s, Unit *unit=nullptr)
Definition: GameObject.cpp:2442
void SetRespawnTime(int32 respawn)
Definition: GameObject.cpp:1303
void Use(Unit *user)
Definition: GameObject.cpp:1479
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
GameObject * GetHitGObj()
Definition: SpellScript.cpp:494

References SpellScript::GetCaster(), SpellScript::GetHitGObj(), GO_JUST_DEACTIVATED, MINUTE, SpellScript::PreventHitDefaultEffect(), roll_chance_i(), GameObject::SetLootState(), GameObject::SetRespawnTime(), and GameObject::Use().

Referenced by Register().

◆ HandleDummy()

void spell_q9452_cast_net::HandleDummy ( SpellEffIndex  )
inlineprivate
1632 {
1633 Player* caster = GetCaster()->ToPlayer();
1634 if (roll_chance_i(66))
1635 caster->AddItem(ITEM_RED_SNAPPER, 1);
1636 else
1637 caster->CastSpell(caster, SPELL_NEW_SUMMON_TEST, true);
1638 }
@ SPELL_NEW_SUMMON_TEST
Definition: spell_quest.cpp:1608
@ ITEM_RED_SNAPPER
Definition: spell_quest.cpp:1605
Player * ToPlayer()
Definition: Object.h:198
Definition: Player.h:1064
bool AddItem(uint32 itemId, uint32 count)
Definition: Player.cpp:15562
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167

References Player::AddItem(), Unit::CastSpell(), SpellScript::GetCaster(), ITEM_RED_SNAPPER, roll_chance_i(), SPELL_NEW_SUMMON_TEST, and Object::ToPlayer().

Referenced by Register().

◆ Load()

bool spell_q9452_cast_net::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1618 {
1619 return GetCaster()->IsPlayer();
1620 }
bool IsPlayer() const
Definition: Object.h:197

References SpellScript::GetCaster(), and Object::IsPlayer().

◆ PrepareSpellScript()

spell_q9452_cast_net::PrepareSpellScript ( spell_q9452_cast_net  )
private

◆ Register()

void spell_q9452_cast_net::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1649 {
1653 }
#define SpellCheckCastFn(F)
Definition: SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
@ SPELL_EFFECT_ACTIVATE_OBJECT
Definition: SharedDefines.h:864
HookList< CheckCastHandler > OnCheckCast
Definition: SpellScript.h:328
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:335
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition: spell_quest.cpp:1631
void HandleActiveObject(SpellEffIndex effIndex)
Definition: spell_quest.cpp:1640
SpellCastResult CheckCast()
Definition: spell_quest.cpp:1622

References CheckCast(), EFFECT_0, EFFECT_1, HandleActiveObject(), HandleDummy(), SpellScript::OnCheckCast, SpellScript::OnEffectHit, SpellScript::OnEffectHitTarget, SPELL_EFFECT_ACTIVATE_OBJECT, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.