2367 {
2370 if (!si)
2371 return;
2381
2382 }
std::int32_t int32
Definition: Define.h:103
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELLVALUE_BASE_POINT1
Definition: SpellDefines.h:114
@ SPELLVALUE_BASE_POINT2
Definition: SpellDefines.h:115
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:113
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition: SpellDefines.h:150
#define sSpellMgr
Definition: SpellMgr.h:825
Definition: Position.h:27
void GetPosition(float &x, float &y) const
Definition: Position.h:121
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
void SetDst(float x, float y, float z, float orientation, uint32 mapId=MAPID_INVALID)
Definition: Spell.cpp:406
Definition: SpellDefines.h:165
void AddSpellMod(SpellValueMod mod, int32 value)
Definition: SpellDefines.h:167
Definition: SpellInfo.h:316
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition: SpellInfo.h:393
WorldLocation const * GetExplTargetDest()
Definition: SpellScript.cpp:416
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
void PreventHitEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:579
Unit * GetCaster()
Definition: SpellScript.cpp:401
uint32 _energyLeft
Definition: boss_icecrown_gunship_battle.cpp:2392