#include "WaypointMovementGenerator.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "CreatureGroups.h"
#include "GameTime.h"
#include "MapMgr.h"
#include "MoveSpline.h"
#include "MoveSplineInit.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "Spell.h"
#include "Transport.h"
#include "World.h"
Go to the source code of this file.
◆ PLAYER_FLIGHT_SPEED
#define PLAYER_FLIGHT_SPEED 32.0f |
◆ SKIP_SPLINE_POINT_DISTANCE_SQ
#define SKIP_SPLINE_POINT_DISTANCE_SQ (40.0f * 40.0f) |
◆ IsNodeIncludedInShortenedPath()