AzerothCore 3.3.5a
OpenSource WoW Emulator
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RegularGrid2D< T, Node, NodeCreatorFunc, PositionFunc >::Cell Struct Reference

#include "RegularGrid.h"

Public Member Functions

bool operator== (const Cell &c2) const
 
bool isValid () const
 

Static Public Member Functions

static Cell ComputeCell (float fx, float fy)
 

Public Attributes

int x
 
int y
 

Detailed Description

template<class T, class Node, class NodeCreatorFunc = NodeCreator<Node>, class PositionFunc = PositionTrait<T>>
struct RegularGrid2D< T, Node, NodeCreatorFunc, PositionFunc >::Cell

Member Function Documentation

◆ ComputeCell()

template<class T , class Node , class NodeCreatorFunc = NodeCreator<Node>, class PositionFunc = PositionTrait<T>>
static Cell RegularGrid2D< T, Node, NodeCreatorFunc, PositionFunc >::Cell::ComputeCell ( float  fx,
float  fy 
)
inlinestatic

◆ isValid()

◆ operator==()

template<class T , class Node , class NodeCreatorFunc = NodeCreator<Node>, class PositionFunc = PositionTrait<T>>
bool RegularGrid2D< T, Node, NodeCreatorFunc, PositionFunc >::Cell::operator== ( const Cell c2) const
inline

Member Data Documentation

◆ x

◆ y