AzerothCore 3.3.5a
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spell_dk_death_grip Class Reference
Inheritance diagram for spell_dk_death_grip:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_death_grip)
 
SpellCastResult CheckCast ()
 
uint32 EntryCheck (uint32 entry)
 
void HandleBaseDummy (SpellEffIndex)
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_dk_death_grip::CheckCast ( )
inlineprivate
1290 {
1291 Unit* caster = GetCaster();
1292 Unit* target = GetExplTargetUnit();
1293
1294 if (target->IsPlayer() && caster->GetExactDist(target) < 8.0f) // xinef: should be 8.0f, but we have to add target size (1.5f)
1296
1298 return SPELL_FAILED_MOVING;
1299
1300 return SPELL_CAST_OK;
1301 }
@ SPELL_FAILED_MOVING
Definition: SharedDefines.h:1000
@ SPELL_FAILED_TOO_CLOSE
Definition: SharedDefines.h:1077
@ SPELL_CAST_OK
Definition: SharedDefines.h:1138
@ MOVEMENTFLAG_FALLING
Definition: UnitDefines.h:356
@ UNIT_STATE_JUMPING
Definition: UnitDefines.h:167
bool IsPlayer() const
Definition: Object.h:200
float GetExactDist(float x, float y, float z) const
Definition: Position.h:177
Definition: Unit.h:630
bool HasUnitMovementFlag(uint32 f) const
Definition: Unit.h:736
bool HasUnitState(const uint32 f) const
Definition: Unit.h:701
Unit * GetExplTargetUnit()
Definition: SpellScript.cpp:433
Unit * GetCaster()
Definition: SpellScript.cpp:401

References SpellScript::GetCaster(), Position::GetExactDist(), SpellScript::GetExplTargetUnit(), Unit::HasUnitMovementFlag(), Unit::HasUnitState(), Object::IsPlayer(), MOVEMENTFLAG_FALLING, SPELL_CAST_OK, SPELL_FAILED_MOVING, SPELL_FAILED_TOO_CLOSE, and UNIT_STATE_JUMPING.

Referenced by Register().

◆ EntryCheck()

uint32 spell_dk_death_grip::EntryCheck ( uint32  entry)
inlineprivate
1304 {
1305 Creature* targetCreature = GetHitCreature();
1306
1307 switch (targetCreature->GetEntry())
1308 {
1309 //Alliance Faction Champions
1310 case 34461:
1311 case 34460:
1312 case 34469:
1313 case 34467:
1314 case 34468:
1315 case 34465:
1316 case 34471:
1317 case 34466:
1318 case 34473:
1319 case 34472:
1320 case 34470:
1321 case 34463:
1322 case 34474:
1323 case 34475:
1324
1325 //Horde Faction Champions
1326 case 34458:
1327 case 34451:
1328 case 34459:
1329 case 34448:
1330 case 34449:
1331 case 34445:
1332 case 34456:
1333 case 34447:
1334 case 34441:
1335 case 34454:
1336 case 34444:
1337 case 34455:
1338 case 34450:
1339 case 34453:
1340 return entry;
1341 break;
1342 }
1343 return 0;
1344 }
Definition: Creature.h:43
uint32 GetEntry() const
Definition: Object.h:115
Creature * GetHitCreature()
Definition: SpellScript.cpp:458

References Object::GetEntry(), and SpellScript::GetHitCreature().

Referenced by HandleBaseDummy().

◆ HandleBaseDummy()

void spell_dk_death_grip::HandleBaseDummy ( SpellEffIndex  )
inlineprivate
1347 {
1348 Unit* caster = GetCaster();
1349 Unit* target = GetHitUnit();
1350 Unit* baseTarget = GetExplTargetUnit();
1351 Creature* targetCreature = GetHitCreature();
1352
1353 if (caster != target)
1354 {
1355 if (targetCreature && (targetCreature->isWorldBoss() || targetCreature->IsDungeonBoss()) && targetCreature->GetEntry() != EntryCheck(targetCreature->GetEntry()))
1356 {
1357 return;
1358 }
1359 else
1360 {
1361 caster->CastSpell(target, 49560, true);
1362 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(1766); // Rogue kick
1363 if (!target->IsImmunedToSpellEffect(spellInfo, EFFECT_0))
1364 target->InterruptNonMeleeSpells(true);
1365 }
1366 }
1367 else
1368 baseTarget->CastSpell(caster, 49560, true);
1369 }
@ EFFECT_0
Definition: SharedDefines.h:31
#define sSpellMgr
Definition: SpellMgr.h:825
bool IsDungeonBoss() const
Definition: Creature.cpp:3162
bool isWorldBoss() const
Definition: Creature.h:120
void InterruptNonMeleeSpells(bool withDelayed, uint32 spellid=0, bool withInstant=true, bool bySelf=false)
Definition: Unit.cpp:4129
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
virtual bool IsImmunedToSpellEffect(SpellInfo const *spellInfo, uint32 index) const
Definition: Unit.cpp:13006
Definition: SpellInfo.h:316
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
uint32 EntryCheck(uint32 entry)
Definition: spell_dk.cpp:1303

References Unit::CastSpell(), EFFECT_0, EntryCheck(), SpellScript::GetCaster(), Object::GetEntry(), SpellScript::GetExplTargetUnit(), SpellScript::GetHitCreature(), SpellScript::GetHitUnit(), Unit::InterruptNonMeleeSpells(), Creature::IsDungeonBoss(), Unit::IsImmunedToSpellEffect(), Creature::isWorldBoss(), and sSpellMgr.

Referenced by Register().

◆ HandleDummy()

void spell_dk_death_grip::HandleDummy ( SpellEffIndex  )
inlineprivate
1372 {
1373 float casterZ = GetCaster()->GetPositionZ(); // for Ring of Valor
1374 WorldLocation gripPos = *GetExplTargetDest();
1375 if (Unit* target = GetHitUnit())
1376 if (!target->HasDetectSpellsAura() || target->HasUnitState(UNIT_STATE_STUNNED)) // Deterrence
1377 {
1378 if (target != GetCaster())
1379 {
1380 SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(1766); // Rogue kick
1381 if (!target->IsImmunedToSpellEffect(spellInfo, EFFECT_0))
1382 target->InterruptNonMeleeSpells(false, 0, false);
1383 }
1384
1385 if (target->GetMapId() == 618) // for Ring of Valor
1386 gripPos.m_positionZ = std::max(casterZ + 0.2f, 28.5f);
1387
1388 target->CastSpell(gripPos.GetPositionX(), gripPos.GetPositionY(), gripPos.GetPositionZ(), 57604, true);
1389 }
1390 }
@ UNIT_STATE_STUNNED
Definition: UnitDefines.h:152
float m_positionZ
Definition: Position.h:57
float GetPositionZ() const
Definition: Position.h:118
float GetPositionX() const
Definition: Position.h:116
float GetPositionY() const
Definition: Position.h:117
Definition: Position.h:250
WorldLocation const * GetExplTargetDest()
Definition: SpellScript.cpp:416

References EFFECT_0, SpellScript::GetCaster(), SpellScript::GetExplTargetDest(), SpellScript::GetHitUnit(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Position::m_positionZ, sSpellMgr, and UNIT_STATE_STUNNED.

Referenced by Register().

◆ PrepareSpellScript()

spell_dk_death_grip::PrepareSpellScript ( spell_dk_death_grip  )
private

◆ Register()

void spell_dk_death_grip::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1393 {
1394 if (m_scriptSpellId == 49576) // xinef: base death grip, add pvp range restriction
1395 {
1398 }
1399 else
1401 }
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
#define SpellCheckCastFn(F)
Definition: SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< CheckCastHandler > OnCheckCast
Definition: SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition: spell_dk.cpp:1371
void HandleBaseDummy(SpellEffIndex)
Definition: spell_dk.cpp:1346
SpellCastResult CheckCast()
Definition: spell_dk.cpp:1289

References CheckCast(), EFFECT_0, HandleBaseDummy(), HandleDummy(), _SpellScript::m_scriptSpellId, SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCheckCastFn, and SpellEffectFn.