#include "DBCStructure.h"
◆ MapDifficulty() [1/2]
MapDifficulty::MapDifficulty |
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default |
◆ MapDifficulty() [2/2]
MapDifficulty::MapDifficulty |
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uint32 |
_resetTime, |
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uint32 |
_maxPlayers, |
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bool |
_hasErrorMessage |
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inline |
uint32 resetTime
Definition: DBCStructure.h:2224
bool hasErrorMessage
Definition: DBCStructure.h:2226
uint32 maxPlayers
Definition: DBCStructure.h:2225
◆ hasErrorMessage
bool MapDifficulty::hasErrorMessage {false} |
◆ maxPlayers
uint32 MapDifficulty::maxPlayers {0} |
◆ resetTime
uint32 MapDifficulty::resetTime {0} |