183 {
185 {
188 }
189
190 return false;
191 }
@ TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT
Definition: Object.h:45
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
@ QUEST_SCENT_OF_LARKORWI
Definition: areatrigger_scripts.cpp:170
@ NPC_LARKORWI_MATE
Definition: areatrigger_scripts.cpp:171
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2343
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2434
float GetPositionZ() const
Definition: Position.h:119
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1416
bool isDead() const
Definition: Unit.h:1824