#include "MotionMaster.h"
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| ChaseRange (float range) |
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| ChaseRange (float _minRange, float _maxRange) |
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| ChaseRange (float _minRange, float _minTolerance, float _maxTolerance, float _maxRange) |
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◆ ChaseRange() [1/3]
ChaseRange::ChaseRange |
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float |
range | ) |
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#define CONTACT_DISTANCE
Definition: ObjectDefines.h:23
float MinRange
Definition: MotionMaster.h:90
float MaxTolerance
Definition: MotionMaster.h:93
float MinTolerance
Definition: MotionMaster.h:91
float MaxRange
Definition: MotionMaster.h:92
◆ ChaseRange() [2/3]
ChaseRange::ChaseRange |
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float |
_minRange, |
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float |
_maxRange |
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) |
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◆ ChaseRange() [3/3]
ChaseRange::ChaseRange |
( |
float |
_minRange, |
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float |
_minTolerance, |
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float |
_maxTolerance, |
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float |
_maxRange |
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) |
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◆ MaxRange
float ChaseRange::MaxRange |
◆ MaxTolerance
float ChaseRange::MaxTolerance |
◆ MinRange
float ChaseRange::MinRange |
◆ MinTolerance
float ChaseRange::MinTolerance |