AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_sindragosa_frost_breath Class Reference
Inheritance diagram for spell_sindragosa_frost_breath:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_sindragosa_frost_breath)
 
bool Validate (SpellInfo const *) override
 
void HandleInfusion ()
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleInfusion()

void spell_sindragosa_frost_breath::HandleInfusion ( )
inlineprivate
1780 {
1781 Player* target = GetHitPlayer();
1782 if (!target)
1783 return;
1784
1785 // Check difficulty and quest status
1787 return;
1788
1789 // Check if player has Shadow's Edge equipped and not ready for infusion
1791 return;
1792
1793 Aura* infusion = target->GetAura(SPELL_FROST_INFUSION, target->GetGUID());
1794 if (infusion && infusion->GetStackAmount() >= 3)
1795 {
1796 target->RemoveAura(infusion);
1798 }
1799 else
1801 }
@ SPELL_UNSATED_CRAVING
Definition: icecrown_citadel.h:62
@ QUEST_FROST_INFUSION
Definition: boss_sindragosa.cpp:98
@ SPELL_FROST_INFUSION
Definition: boss_sindragosa.cpp:101
@ SPELL_FROST_IMBUED_BLADE
Definition: boss_sindragosa.cpp:100
#define RAID_DIFFICULTY_MASK_25MAN
Definition: DBCEnums.h:279
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition: SpellDefines.h:150
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:112
Definition: Player.h:1081
Difficulty GetRaidDifficulty() const
Definition: Player.h:1922
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1429
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5581
void RemoveAura(AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4776
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5698
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
Definition: SpellAuras.h:87
uint8 GetStackAmount() const
Definition: SpellAuras.h:148
Player * GetHitPlayer()
Definition: SpellScript.cpp:471

References Unit::CastSpell(), Unit::GetAura(), Object::GetGUID(), SpellScript::GetHitPlayer(), Player::GetQuestStatus(), Player::GetRaidDifficulty(), Aura::GetStackAmount(), Unit::HasAura(), QUEST_FROST_INFUSION, QUEST_STATUS_INCOMPLETE, RAID_DIFFICULTY_MASK_25MAN, Unit::RemoveAura(), SPELL_FROST_IMBUED_BLADE, SPELL_FROST_INFUSION, SPELL_UNSATED_CRAVING, and TRIGGERED_FULL_MASK.

Referenced by Register().

◆ PrepareSpellScript()

spell_sindragosa_frost_breath::PrepareSpellScript ( spell_sindragosa_frost_breath  )
private

◆ Register()

void spell_sindragosa_frost_breath::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1804 {
1806 }
#define SpellHitFn(F)
Definition: SpellScript.h:349
HookList< HitHandler > AfterHit
Definition: SpellScript.h:347
void HandleInfusion()
Definition: boss_sindragosa.cpp:1779

References SpellScript::AfterHit, HandleInfusion(), and SpellHitFn.

◆ Validate()

bool spell_sindragosa_frost_breath::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1775 {
1777 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_FROST_IMBUED_BLADE, SPELL_FROST_INFUSION, SPELL_UNSATED_CRAVING, and _SpellScript::ValidateSpellInfo().