AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_dk_death_strike Class Reference
Inheritance diagram for spell_dk_death_strike:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_death_strike)
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_dk_death_strike::HandleDummy ( SpellEffIndex  )
inlineprivate
1464 {
1465 Unit* caster = GetCaster();
1466 if (Unit* target = GetHitUnit())
1467 {
1468 uint32 count = target->GetDiseasesByCaster(caster->GetGUID());
1469 int32 bp = int32(count * caster->CountPctFromMaxHealth(int32(GetSpellInfo()->Effects[EFFECT_0].DamageMultiplier)));
1470 // Improved Death Strike
1472 AddPct(bp, caster->CalculateSpellDamage(caster, aurEff->GetSpellInfo(), 2));
1473 caster->CastCustomSpell(caster, SPELL_DK_DEATH_STRIKE_HEAL, &bp, nullptr, nullptr, false);
1474 }
1475 }
T AddPct(T &base, U pct)
Definition: Util.h:67
std::int32_t int32
Definition: Define.h:103
std::uint32_t uint32
Definition: Define.h:107
@ SPELL_DK_DEATH_STRIKE_HEAL
Definition: spell_dk.cpp:52
@ DK_ICON_ID_IMPROVED_DEATH_STRIKE
Definition: spell_dk.cpp:84
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELLFAMILY_DEATHKNIGHT
Definition: SharedDefines.h:3543
@ SPELL_AURA_ADD_PCT_MODIFIER
Definition: SpellAuraDefines.h:171
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:112
Definition: Unit.h:630
int32 CalculateSpellDamage(Unit const *target, SpellInfo const *spellProto, uint8 effect_index, int32 const *basePoints=nullptr) const
Definition: Unit.cpp:14851
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1224
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition: Unit.cpp:5494
uint32 CountPctFromMaxHealth(int32 pct) const
Definition: Unit.h:1042
Definition: SpellAuraEffects.h:39
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401

References AddPct(), Unit::CalculateSpellDamage(), Unit::CastCustomSpell(), Unit::CountPctFromMaxHealth(), DK_ICON_ID_IMPROVED_DEATH_STRIKE, EFFECT_0, Unit::GetAuraEffect(), SpellScript::GetCaster(), Object::GetGUID(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), SPELL_AURA_ADD_PCT_MODIFIER, SPELL_DK_DEATH_STRIKE_HEAL, and SPELLFAMILY_DEATHKNIGHT.

Referenced by Register().

◆ PrepareSpellScript()

spell_dk_death_strike::PrepareSpellScript ( spell_dk_death_strike  )
private

◆ Register()

void spell_dk_death_strike::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1478 {
1480 }
@ EFFECT_2
Definition: SharedDefines.h:33
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition: spell_dk.cpp:1463

References EFFECT_2, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.

◆ Validate()

bool spell_dk_death_strike::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1459 {
1461 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_DK_DEATH_STRIKE_HEAL, and _SpellScript::ValidateSpellInfo().