765 {
768 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_APPLY_AURA
Definition: SharedDefines.h:784
@ TARGET_UNIT_DEST_AREA_ENEMY
Definition: SharedDefines.h:1421
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void HandleEffect(SpellEffIndex)
Definition: boss_emerald_dragons.cpp:748
void FilterTargets(std::list< WorldObject * > &targets)
Definition: boss_emerald_dragons.cpp:759