AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_sha_ancestral_awakening_proc Class Reference
Inheritance diagram for spell_sha_ancestral_awakening_proc:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_sha_ancestral_awakening_proc)
 
bool Validate (SpellInfo const *) override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_sha_ancestral_awakening_proc::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
370 {
371 if (targets.size() < 2)
372 return;
373
374 targets.sort(Acore::HealthPctOrderPred());
375
376 WorldObject* target = targets.front();
377 targets.clear();
378 targets.push_back(target);
379 }
Definition: Object.h:410
Definition: Unit.h:2158

Referenced by Register().

◆ HandleDummy()

void spell_sha_ancestral_awakening_proc::HandleDummy ( SpellEffIndex  )
inlineprivate
382 {
383 int32 damage = GetEffectValue();
384 if (GetHitUnit())
385 GetCaster()->CastCustomSpell(GetHitUnit(), SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC, &damage, nullptr, nullptr, true);
386 }
std::int32_t int32
Definition: Define.h:103
@ SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC
Definition: spell_shaman.cpp:34
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1224
int32 GetEffectValue() const
Definition: SpellScript.cpp:600
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastCustomSpell(), SpellScript::GetCaster(), SpellScript::GetEffectValue(), SpellScript::GetHitUnit(), and SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC.

Referenced by Register().

◆ PrepareSpellScript()

spell_sha_ancestral_awakening_proc::PrepareSpellScript ( spell_sha_ancestral_awakening_proc  )
private

◆ Register()

void spell_sha_ancestral_awakening_proc::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

389 {
392 }
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
@ TARGET_UNIT_CASTER_AREA_RAID
Definition: SharedDefines.h:1460
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void HandleDummy(SpellEffIndex)
Definition: spell_shaman.cpp:381
void FilterTargets(std::list< WorldObject * > &targets)
Definition: spell_shaman.cpp:369

References EFFECT_0, FilterTargets(), HandleDummy(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_DUMMY, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_CASTER_AREA_RAID.

◆ Validate()

bool spell_sha_ancestral_awakening_proc::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

365 {
367 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_SHAMAN_ANCESTRAL_AWAKENING_PROC, and _SpellScript::ValidateSpellInfo().