AzerothCore 3.3.5a
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instance_oculus::instance_oculus_InstanceMapScript Struct Reference
Inheritance diagram for instance_oculus::instance_oculus_InstanceMapScript:
InstanceScript ZoneScript

Public Member Functions

 instance_oculus_InstanceMapScript (Map *pMap)
 
void Initialize () override
 
void OnCreatureCreate (Creature *pCreature) override
 
void OnGameObjectCreate (GameObject *pGo) override
 
void OnPlayerEnter (Player *player) override
 
void OnUnitDeath (Unit *unit) override
 
void SetData (uint32 type, uint32 data) override
 
uint32 GetData (uint32 type) const override
 
ObjectGuid GetGuidData (uint32 identifier) const override
 
void ReadSaveDataMore (std::istringstream &data) override
 
void WriteSaveDataMore (std::ostringstream &data) override
 
bool CheckAchievementCriteriaMeet (uint32 criteria_id, Player const *source, Unit const *, uint32) override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
 ~InstanceScript () override
 
virtual void Initialize ()
 
virtual void Load (char const *data)
 
virtual void CreatureLooted (Creature *, LootType)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
void OnCreatureCreate (Creature *creature) override
 
void OnCreatureRemove (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
ObjectGuid GetGuidData (uint32 type) const override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerAreaUpdate (Player *, uint32, uint32)
 
virtual void OnPlayerInWaterStateUpdate (Player *, bool)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoRespawnCreature (ObjectGuid guid, bool force=false)
 
void DoRespawnCreature (uint32 type, bool force=false)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
BossInfo const * GetBossInfo (uint32 id) const
 
uint32 GetPersistentData (uint32 index) const
 
void StorePersistentData (uint32 index, uint32 data)
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void SetCompletedEncountersMask (uint32 newMask, bool save)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPacket &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
virtual void DoAction (int32)
 
void DoForAllMinions (uint32 id, std::function< void(Creature *)> exec)
 
void StoreGameObjectState (ObjectGuid::LowType spawnId, uint8 state)
 
uint8 GetStoredGameObjectState (ObjectGuid::LowType spawnId) const
 
void LoadInstanceSavedGameobjectStateData ()
 
bool IsBossDone (uint32 bossId) const
 
bool AllBossesDone () const
 
bool AllBossesDone (std::initializer_list< uint32 > bossIds) const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureCreate (Creature *)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectCreate (GameObject *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnUnitDeath (Unit *)
 
virtual void OnCreatureEvade (Creature *)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Public Attributes

uint32 m_auiEncounter [MAX_ENCOUNTER]
 
ObjectGuid DragonCageDoorGUID [3]
 
ObjectGuid EregosCacheGUID
 
uint32 CentrifugeCount
 
ObjectGuid uiDrakosGUID
 
ObjectGuid uiVarosGUID
 
ObjectGuid uiUromGUID
 
ObjectGuid uiEregosGUID
 
bool bAmberVoid
 
bool bEmeraldVoid
 
bool bRubyVoid
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
TaskScheduler scheduler
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void SetPersistentDataCount (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add=true)
 
void RemoveObject (Creature *obj)
 
void AddObject (GameObject *obj, bool add=true)
 
void RemoveObject (GameObject *obj)
 
void AddObject (WorldObject *obj, uint32 type, bool add=true)
 
void RemoveObject (WorldObject *obj, uint32 type)
 
void AddDoor (GameObject *door, bool add=true)
 
void RemoveDoor (GameObject *door)
 
void AddMinion (Creature *minion, bool add=true)
 
void RemoveMinion (Creature *minion)
 
void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void ReadSavePersistentData (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
void WritePersistentData (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 

Detailed Description

Constructor & Destructor Documentation

◆ instance_oculus_InstanceMapScript()

instance_oculus::instance_oculus_InstanceMapScript::instance_oculus_InstanceMapScript ( Map pMap)
inline
37: InstanceScript(pMap) { Initialize(); }
Definition: InstanceScript.h:142
void Initialize() override
Definition: instance_oculus.cpp:53

References Initialize().

Member Function Documentation

◆ CheckAchievementCriteriaMeet()

bool instance_oculus::instance_oculus_InstanceMapScript::CheckAchievementCriteriaMeet ( uint32  criteria_id,
Player const *  source,
Unit const *  ,
uint32   
)
inlineoverridevirtual

Reimplemented from InstanceScript.

261 {
262 switch (criteria_id)
263 {
265 if (source)
266 if (Unit* drake = source->GetVehicleBase())
267 if (drake->GetEntry() == NPC_AMBER_DRAKE )
268 return true;
269 break;
271 if (source)
272 if (Unit* drake = source->GetVehicleBase())
273 if (drake->GetEntry() == NPC_EMERALD_DRAKE )
274 return true;
275 break;
277 if (source)
278 if (Unit* drake = source->GetVehicleBase())
279 if (drake->GetEntry() == NPC_RUBY_DRAKE )
280 return true;
281 break;
283 return bAmberVoid;
285 return bEmeraldVoid;
287 return bRubyVoid;
288 }
289 return false;
290 }
@ CRITERIA_EXPERIENCED_RUBY
Definition: oculus.h:94
@ CRITERIA_EXPERIENCED_AMBER
Definition: oculus.h:92
@ CRITERIA_EXPERIENCED_EMERALD
Definition: oculus.h:93
@ CRITERIA_AMBER_VOID
Definition: oculus.h:95
@ CRITERIA_RUBY_VOID
Definition: oculus.h:97
@ CRITERIA_EMERALD_VOID
Definition: oculus.h:96
@ NPC_AMBER_DRAKE
Definition: oculus.h:59
@ NPC_EMERALD_DRAKE
Definition: oculus.h:60
@ NPC_RUBY_DRAKE
Definition: oculus.h:61
Definition: Unit.h:630
Unit * GetVehicleBase() const
Definition: Unit.cpp:18698
bool bEmeraldVoid
Definition: instance_oculus.cpp:50
bool bAmberVoid
Definition: instance_oculus.cpp:49
bool bRubyVoid
Definition: instance_oculus.cpp:51

References bAmberVoid, bEmeraldVoid, bRubyVoid, CRITERIA_AMBER_VOID, CRITERIA_EMERALD_VOID, CRITERIA_EXPERIENCED_AMBER, CRITERIA_EXPERIENCED_EMERALD, CRITERIA_EXPERIENCED_RUBY, CRITERIA_RUBY_VOID, Unit::GetVehicleBase(), NPC_AMBER_DRAKE, NPC_EMERALD_DRAKE, and NPC_RUBY_DRAKE.

◆ GetData()

uint32 instance_oculus::instance_oculus_InstanceMapScript::GetData ( uint32  type) const
inlineoverridevirtual

Reimplemented from ZoneScript.

206 {
207 switch (type)
208 {
209 case DATA_DRAKOS:
210 case DATA_VAROS:
211 case DATA_UROM:
212 case DATA_EREGOS:
213 return m_auiEncounter[type];
214 case DATA_CC_COUNT:
215 return CentrifugeCount;
216 }
217
218 return 0;
219 }
@ DATA_VAROS
Definition: oculus.h:35
@ DATA_EREGOS
Definition: oculus.h:37
@ DATA_DRAKOS
Definition: oculus.h:34
@ DATA_UROM
Definition: oculus.h:36
@ DATA_CC_COUNT
Definition: oculus.h:39
uint32 CentrifugeCount
Definition: instance_oculus.cpp:42
uint32 m_auiEncounter[MAX_ENCOUNTER]
Definition: instance_oculus.cpp:39

References CentrifugeCount, DATA_CC_COUNT, DATA_DRAKOS, DATA_EREGOS, DATA_UROM, DATA_VAROS, and m_auiEncounter.

◆ GetGuidData()

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::GetGuidData ( uint32  identifier) const
inlineoverridevirtual

Reimplemented from InstanceScript.

222 {
223 switch (identifier)
224 {
225 case DATA_DRAKOS:
226 return uiDrakosGUID;
227 case DATA_VAROS:
228 return uiVarosGUID;
229 case DATA_UROM:
230 return uiUromGUID;
231 case DATA_EREGOS:
232 return uiEregosGUID;
233 case DATA_DCD_1:
234 case DATA_DCD_2:
235 case DATA_DCD_3:
236 return DragonCageDoorGUID[identifier - 100];
237 }
238
239 return ObjectGuid::Empty;
240 }
@ DATA_DCD_3
Definition: oculus.h:45
@ DATA_DCD_2
Definition: oculus.h:44
@ DATA_DCD_1
Definition: oculus.h:43
static ObjectGuid const Empty
Definition: ObjectGuid.h:120
ObjectGuid uiDrakosGUID
Definition: instance_oculus.cpp:44
ObjectGuid DragonCageDoorGUID[3]
Definition: instance_oculus.cpp:40
ObjectGuid uiEregosGUID
Definition: instance_oculus.cpp:47
ObjectGuid uiVarosGUID
Definition: instance_oculus.cpp:45
ObjectGuid uiUromGUID
Definition: instance_oculus.cpp:46

References DATA_DCD_1, DATA_DCD_2, DATA_DCD_3, DATA_DRAKOS, DATA_EREGOS, DATA_UROM, DATA_VAROS, DragonCageDoorGUID, ObjectGuid::Empty, uiDrakosGUID, uiEregosGUID, uiUromGUID, and uiVarosGUID.

◆ Initialize()

void instance_oculus::instance_oculus_InstanceMapScript::Initialize ( )
inlineoverridevirtual

Reimplemented from InstanceScript.

54 {
57 bAmberVoid = false;
58 bEmeraldVoid = false;
59 bRubyVoid = false;
60
61 memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
62 }
#define DataHeader
Definition: blackrock_depths.h:23
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:138

References bAmberVoid, bEmeraldVoid, bRubyVoid, CentrifugeCount, DataHeader, m_auiEncounter, and InstanceScript::SetHeaders().

Referenced by instance_oculus_InstanceMapScript().

◆ OnCreatureCreate()

void instance_oculus::instance_oculus_InstanceMapScript::OnCreatureCreate ( Creature pCreature)
inlineoverridevirtual

Reimplemented from InstanceScript.

65 {
66 switch (pCreature->GetEntry())
67 {
68 case NPC_DRAKOS:
69 uiDrakosGUID = pCreature->GetGUID();
70 break;
71 case NPC_VAROS:
72 uiVarosGUID = pCreature->GetGUID();
73 break;
74 case NPC_UROM:
75 uiUromGUID = pCreature->GetGUID();
76 break;
77 case NPC_EREGOS:
78 uiEregosGUID = pCreature->GetGUID();
79 break;
80 }
81 }
@ NPC_DRAKOS
Definition: oculus.h:50
@ NPC_EREGOS
Definition: oculus.h:53
@ NPC_UROM
Definition: oculus.h:52
@ NPC_VAROS
Definition: oculus.h:51
uint32 GetEntry() const
Definition: Object.h:112
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:109

References Object::GetEntry(), Object::GetGUID(), NPC_DRAKOS, NPC_EREGOS, NPC_UROM, NPC_VAROS, uiDrakosGUID, uiEregosGUID, uiUromGUID, and uiVarosGUID.

◆ OnGameObjectCreate()

void instance_oculus::instance_oculus_InstanceMapScript::OnGameObjectCreate ( GameObject pGo)
inlineoverridevirtual

Reimplemented from InstanceScript.

84 {
85 switch (pGo->GetEntry())
86 {
88 for( uint8 i = 0; i < 3; ++i )
89 {
90 if (DragonCageDoorGUID[i])
91 continue;
92
93 DragonCageDoorGUID[i] = pGo->GetGUID();
94 break;
95 }
97 if (pGo->GetGoState() != GO_STATE_ACTIVE )
98 {
100 pGo->UseDoorOrButton(0, false);
101 }
102 break;
105 EregosCacheGUID = pGo->GetGUID();
106 break;
107 }
108 }
std::uint8_t uint8
Definition: Define.h:109
@ DONE
Definition: InstanceScript.h:60
@ GO_READY
Definition: GameObject.h:112
@ GO_STATE_ACTIVE
Definition: GameObjectData.h:690
@ GO_CACHE_OF_EREGOS
Definition: oculus.h:84
@ GO_CACHE_OF_EREGOS_HERO
Definition: oculus.h:85
@ GO_DRAGON_CAGE_DOOR
Definition: oculus.h:83
void UseDoorOrButton(uint32 time_to_restore=0, bool alternative=false, Unit *user=nullptr)
Definition: GameObject.cpp:1429
GOState GetGoState() const
Definition: GameObject.h:206
void SetLootState(LootState s, Unit *unit=nullptr)
Definition: GameObject.cpp:2442
ObjectGuid EregosCacheGUID
Definition: instance_oculus.cpp:41

References DATA_DRAKOS, DONE, DragonCageDoorGUID, EregosCacheGUID, Object::GetEntry(), GameObject::GetGoState(), Object::GetGUID(), GO_CACHE_OF_EREGOS, GO_CACHE_OF_EREGOS_HERO, GO_DRAGON_CAGE_DOOR, GO_READY, GO_STATE_ACTIVE, m_auiEncounter, GameObject::SetLootState(), and GameObject::UseDoorOrButton().

◆ OnPlayerEnter()

void instance_oculus::instance_oculus_InstanceMapScript::OnPlayerEnter ( Player player)
inlineoverridevirtual

Reimplemented from InstanceScript.

111 {
113 {
116 }
117 else
118 {
121 }
122 }
@ WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT
Definition: oculus.h:103
@ WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW
Definition: oculus.h:102
void SendUpdateWorldState(uint32 variable, uint32 value) const
Definition: PlayerUpdates.cpp:2193

References CentrifugeCount, DATA_DRAKOS, DATA_VAROS, DONE, m_auiEncounter, Player::SendUpdateWorldState(), WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, and WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW.

◆ OnUnitDeath()

void instance_oculus::instance_oculus_InstanceMapScript::OnUnitDeath ( Unit unit)
inlineoverridevirtual

Reimplemented from ZoneScript.

125 {
126 if (unit->GetEntry() == NPC_CENTRIFUGE_CONSTRUCT)
128 }
@ NPC_CENTRIFUGE_CONSTRUCT
Definition: oculus.h:63
void SetData(uint32 type, uint32 data) override
Definition: instance_oculus.cpp:130

References DATA_CC_COUNT, DONE, Object::GetEntry(), NPC_CENTRIFUGE_CONSTRUCT, and SetData().

◆ ReadSaveDataMore()

void instance_oculus::instance_oculus_InstanceMapScript::ReadSaveDataMore ( std::istringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

243 {
244 data >> m_auiEncounter[0];
245 data >> m_auiEncounter[1];
246 data >> m_auiEncounter[2];
247 data >> m_auiEncounter[3];
248 data >> CentrifugeCount;
249 }

References CentrifugeCount, and m_auiEncounter.

◆ SetData()

void instance_oculus::instance_oculus_InstanceMapScript::SetData ( uint32  type,
uint32  data 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

131 {
132 switch (type)
133 {
134 case DATA_DRAKOS:
136 if (data == DONE)
137 {
140
141 if (instance->IsHeroic())
143 }
144 break;
145 case DATA_VAROS:
147 if (data == DONE)
148 {
150
152 urom->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
153 }
154 break;
155 case DATA_UROM:
157 if (data == DONE)
159 eregos->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
160 break;
161 case DATA_EREGOS:
163 if (data == DONE)
164 {
166
168 {
170 {
171 cache->SetLootRecipient(eregos);
172 }
173 }
174 }
175 break;
176 case DATA_CC_COUNT:
177 if (CentrifugeCount < 10)
178 {
181 }
182 if (CentrifugeCount >= 10)
184 {
185 varos->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
186 varos->InterruptNonMeleeSpells(false);
187 varos->RemoveAura(50053);
188 }
189 break;
190 case DATA_AMBER_VOID:
191 bAmberVoid = !!data;
192 break;
194 bEmeraldVoid = !!data;
195 break;
196 case DATA_RUBY_VOID:
197 bRubyVoid = !!data;
198 break;
199 }
200
201 if (data == DONE)
202 SaveToDB();
203 }
constexpr auto DAY
Definition: Common.h:49
@ UNIT_FLAG_NON_ATTACKABLE
Definition: UnitDefines.h:230
@ ACHIEV_MAKE_IT_COUNT_TIMED_EVENT
Definition: oculus.h:91
@ DATA_EMERALD_VOID
Definition: oculus.h:41
@ DATA_AMBER_VOID
Definition: oculus.h:40
@ DATA_RUBY_VOID
Definition: oculus.h:42
@ ACHIEVEMENT_TIMED_TYPE_EVENT
Definition: DBCEnums.h:110
Definition: Creature.h:46
Definition: GameObject.h:121
Map * instance
Definition: InstanceScript.h:148
void SaveToDB()
Definition: InstanceScript.cpp:41
void DoRespawnGameObject(ObjectGuid guid, uint32 timeToDespawn=MINUTE)
Definition: InstanceScript.cpp:535
void DoStartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry)
Definition: InstanceScript.cpp:621
void DoUpdateWorldState(uint32 worldstateId, uint32 worldstateValue)
Definition: InstanceScript.cpp:577
GameObject * GetGameObject(ObjectGuid const guid)
Definition: Map.cpp:3319
Creature * GetCreature(ObjectGuid const guid)
Definition: Map.cpp:3314
bool IsHeroic() const
Definition: Map.h:452

References ACHIEV_MAKE_IT_COUNT_TIMED_EVENT, ACHIEVEMENT_TIMED_TYPE_EVENT, bAmberVoid, bEmeraldVoid, bRubyVoid, CentrifugeCount, DATA_AMBER_VOID, DATA_CC_COUNT, DATA_DRAKOS, DATA_EMERALD_VOID, DATA_EREGOS, DATA_RUBY_VOID, DATA_UROM, DATA_VAROS, DAY, DONE, InstanceScript::DoRespawnGameObject(), InstanceScript::DoStartTimedAchievement(), InstanceScript::DoUpdateWorldState(), EregosCacheGUID, Map::GetCreature(), Map::GetGameObject(), InstanceScript::instance, Map::IsHeroic(), m_auiEncounter, InstanceScript::SaveToDB(), uiEregosGUID, uiUromGUID, uiVarosGUID, UNIT_FLAG_NON_ATTACKABLE, WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT, and WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW.

Referenced by OnUnitDeath().

◆ WriteSaveDataMore()

void instance_oculus::instance_oculus_InstanceMapScript::WriteSaveDataMore ( std::ostringstream &  data)
inlineoverridevirtual

Reimplemented from InstanceScript.

252 {
253 data << m_auiEncounter[0] << ' '
254 << m_auiEncounter[1] << ' '
255 << m_auiEncounter[2] << ' '
256 << m_auiEncounter[3] << ' '
258 }

References CentrifugeCount, and m_auiEncounter.

Member Data Documentation

◆ bAmberVoid

bool instance_oculus::instance_oculus_InstanceMapScript::bAmberVoid

◆ bEmeraldVoid

bool instance_oculus::instance_oculus_InstanceMapScript::bEmeraldVoid

◆ bRubyVoid

bool instance_oculus::instance_oculus_InstanceMapScript::bRubyVoid

◆ CentrifugeCount

uint32 instance_oculus::instance_oculus_InstanceMapScript::CentrifugeCount

◆ DragonCageDoorGUID

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::DragonCageDoorGUID[3]

Referenced by GetGuidData(), and OnGameObjectCreate().

◆ EregosCacheGUID

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::EregosCacheGUID

Referenced by OnGameObjectCreate(), and SetData().

◆ m_auiEncounter

uint32 instance_oculus::instance_oculus_InstanceMapScript::m_auiEncounter[MAX_ENCOUNTER]

◆ uiDrakosGUID

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::uiDrakosGUID

Referenced by GetGuidData(), and OnCreatureCreate().

◆ uiEregosGUID

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::uiEregosGUID

◆ uiUromGUID

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::uiUromGUID

◆ uiVarosGUID

ObjectGuid instance_oculus::instance_oculus_InstanceMapScript::uiVarosGUID