AzerothCore 3.3.5a
OpenSource WoW Emulator
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npc_bessy Class Reference
Inheritance diagram for npc_bessy:
CreatureScript ScriptObject UpdatableScript< Creature >

Classes

struct  npc_bessyAI
 

Public Member Functions

 npc_bessy ()
 
bool OnQuestAccept (Player *player, Creature *creature, Quest const *quest) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, Creature *, Quest const *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestComplete (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
virtual CreatureAIGetAI (Creature *) const
 
virtual void OnFfaPvpStateUpdate (Creature *, bool)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ npc_bessy()

npc_bessy::npc_bessy ( )
inline
601: CreatureScript("npc_bessy") { }
Definition: CreatureScript.h:25

Member Function Documentation

◆ GetAI()

CreatureAI * npc_bessy::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

616 {
617 return new npc_bessyAI(creature);
618 }

◆ OnQuestAccept()

bool npc_bessy::OnQuestAccept ( Player player,
Creature creature,
Quest const *  quest 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

604 {
605 if (quest->GetQuestId() == Q_ALMABTRIEB)
606 {
609 creature->AI()->Talk(SAY_BESSY_0);
610 CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
611 }
612 return true;
613 }
@ Q_ALMABTRIEB
Definition: zone_netherstorm.cpp:588
@ SAY_BESSY_0
Definition: zone_netherstorm.cpp:592
@ FACTION_ESCORTEE_N_NEUTRAL_PASSIVE
Definition: SharedDefines.h:211
#define CAST_AI(a, b)
Definition: UnitAI.h:26
@ UNIT_FLAG_NON_ATTACKABLE
Definition: UnitDefines.h:230
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0s)
Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
Definition: CreatureAI.cpp:50
Definition: ScriptedEscortAI.h:53
CreatureAI * AI() const
Definition: Creature.h:140
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:112
void SetFaction(uint32 faction)
Definition: Unit.cpp:10056
void RemoveUnitFlag(UnitFlags flags)
UnitFlags available in UnitDefines.h.
Definition: Unit.h:714

References Creature::AI(), CAST_AI, FACTION_ESCORTEE_N_NEUTRAL_PASSIVE, Object::GetGUID(), Quest::GetQuestId(), Q_ALMABTRIEB, Unit::RemoveUnitFlag(), SAY_BESSY_0, Unit::SetFaction(), CreatureAI::Talk(), and UNIT_FLAG_NON_ATTACKABLE.