218 {
221 {
224 }
225
227 }
@ TYPEID_UNIT
Definition: ObjectGuid.h:35
@ SPELL_OVERCHARGED_BLAST
Definition: boss_emalon.cpp:28
TypeID GetTypeId() const
Definition: Object.h:124
static void Kill(Unit *killer, Unit *victim, bool durabilityLoss=true, WeaponAttackType attackType=BASE_ATTACK, SpellInfo const *spellProto=nullptr, Spell const *spell=nullptr)
Definition: Unit.cpp:17619
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1154
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Aura * GetAura() const
Definition: SpellScript.cpp:1045
Unit * GetTarget() const
Definition: SpellScript.cpp:1165
uint8 GetStackAmount() const
Definition: SpellScript.cpp:1125