AzerothCore 3.3.5a
OpenSource WoW Emulator
|
#include "CreatureScript.h"
#include "InstanceMapScript.h"
#include "ScriptedCreature.h"
#include "nexus.h"
#include "Player.h"
Go to the source code of this file.
Classes | |
class | instance_nexus |
struct | instance_nexus::instance_nexus_InstanceMapScript |
struct | npc_crystalline_frayer |
Enumerations | |
enum | eFrayer { SPELL_SUMMON_SEED_POD = 52796 , SPELL_SEED_POD = 48082 , SPELL_AURA_OF_REGENERATION = 52067 , SPELL_CRYSTAL_BLOOM = 48058 , SPELL_ENSNARE = 48053 } |
Functions | |
void | AddSC_instance_nexus () |
Variables | |
DoorData const | doorData [] |
enum eFrayer |
Enumerator | |
---|---|
SPELL_SUMMON_SEED_POD | |
SPELL_SEED_POD | |
SPELL_AURA_OF_REGENERATION | |
SPELL_CRYSTAL_BLOOM | |
SPELL_ENSNARE |
void AddSC_instance_nexus | ( | ) |
References RegisterNexusCreatureAI.
Referenced by AddNorthrendScripts().
DoorData const doorData[] |
Referenced by instance_nexus::instance_nexus_InstanceMapScript::Initialize().