840 {
843 {
844 switch (eventId)
845 {
847 {
849 break;
850
851 std::list<Player*> targets;
855 for (
Player* player : targets)
856 {
858 {
860 }
861 else
862 {
864 }
865 }
866
868 break;
869 }
870 default:
871 break;
872 }
873 }
874 }
std::uint32_t uint32
Definition: Define.h:107
@ EVENTMIDSUMMERFIREFESTIVAL_A
Definition: go_scripts.cpp:818
@ EVENTMIDSUMMERFIREFESTIVAL_H
Definition: go_scripts.cpp:819
@ TEAM_HORDE
Definition: SharedDefines.h:761
@ HOLIDAY_FIRE_FESTIVAL
Definition: SharedDefines.h:2756
bool IsHolidayActive(HolidayIds id)
Definition: GameEventMgr.cpp:1909
uint32 ExecuteEvent()
Definition: EventMap.cpp:114
void Update(uint32 time)
Definition: EventMap.h:54
GameObject *const me
Definition: GameObjectAI.h:35
void PlayDirectMusic(uint32 music_id, Player *target=nullptr)
Definition: Object.cpp:2927
float GetVisibilityRange() const
Definition: Object.cpp:1656
Definition: Player.h:1081
static void VisitWorldObjects(WorldObject const *obj, T &visitor, float radius, bool dont_load=true)
Definition: CellImpl.h:192
Definition: GridNotifiers.h:541
Definition: GridNotifiers.h:1354