1343 {
1348 }
@ EFFECT_1
Definition: SharedDefines.h:32
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:847
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
#define AuraCheckProcFn(F)
Definition: SpellScript.h:818
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ SPELL_AURA_CHANNEL_DEATH_ITEM
Definition: SpellAuraDefines.h:149
@ SPELL_AURA_PERIODIC_DAMAGE
Definition: SpellAuraDefines.h:66
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition: SpellAuraDefines.h:105
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:817
HookList< EffectApplyHandler > OnEffectRemove
Definition: SpellScript.h:749
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:842
bool CheckProc(ProcEventInfo &eventInfo)
Definition: spell_warlock.cpp:1289
void RemoveEffect(AuraEffect const *, AuraEffectHandleModes)
Definition: spell_warlock.cpp:1279
void HandleTick(AuraEffect const *aurEff)
Definition: spell_warlock.cpp:1320
void HandleProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_warlock.cpp:1305