2545 {
2547 {
2548 return;
2549 }
2550
2553 }
@ SPELL_EJECT_ALL_PASSENGERS
Definition: boss_icecrown_gunship_battle.cpp:186
@ POWER_ENERGY
Definition: SharedDefines.h:272
@ SPELL_MISS_NONE
Definition: SharedDefines.h:1519
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition: SpellDefines.h:150
void SetPower(Powers power, uint32 val, bool withPowerUpdate=true, bool fromRegenerate=false)
Definition: Unit.cpp:15566
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
Unit * GetHitUnit()
Definition: SpellScript.cpp:448