AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_igb_below_zero Class Reference
Inheritance diagram for spell_igb_below_zero:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_igb_below_zero)
 
bool Validate (SpellInfo const *) override
 
void RemovePassengers (SpellMissInfo missInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ PrepareSpellScript()

spell_igb_below_zero::PrepareSpellScript ( spell_igb_below_zero  )
private

◆ Register()

void spell_igb_below_zero::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2556 {
2558 }
#define BeforeSpellHitFn(F)
Definition: SpellScript.h:342
HookList< BeforeHitHandler > BeforeHit
Definition: SpellScript.h:341
void RemovePassengers(SpellMissInfo missInfo)
Definition: boss_icecrown_gunship_battle.cpp:2544

References SpellScript::BeforeHit, BeforeSpellHitFn, and RemovePassengers().

◆ RemovePassengers()

void spell_igb_below_zero::RemovePassengers ( SpellMissInfo  missInfo)
inlineprivate
2545 {
2546 if (missInfo != SPELL_MISS_NONE)
2547 {
2548 return;
2549 }
2550
2553 }
@ SPELL_EJECT_ALL_PASSENGERS
Definition: boss_icecrown_gunship_battle.cpp:186
@ POWER_ENERGY
Definition: SharedDefines.h:272
@ SPELL_MISS_NONE
Definition: SharedDefines.h:1519
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition: SpellDefines.h:150
void SetPower(Powers power, uint32 val, bool withPowerUpdate=true, bool fromRegenerate=false)
Definition: Unit.cpp:15566
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
Unit * GetHitUnit()
Definition: SpellScript.cpp:448

References Unit::CastSpell(), SpellScript::GetHitUnit(), POWER_ENERGY, Unit::SetPower(), SPELL_EJECT_ALL_PASSENGERS, SPELL_MISS_NONE, and TRIGGERED_FULL_MASK.

Referenced by Register().

◆ Validate()

bool spell_igb_below_zero::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2540 {
2542 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_EJECT_ALL_PASSENGERS, and _SpellScript::ValidateSpellInfo().