3295 {
3298 bg->EventPlayerDroppedFlag(caster);
3299
3302 }
@ SPELL_ROCKET_BOOTS_PROC
Definition: spell_item.cpp:3277
Definition: Battleground.h:303
Player * ToPlayer()
Definition: Object.h:201
Definition: Player.h:1081
Battleground * GetBattleground(bool create=false) const
Definition: Player.cpp:12228
void RemoveSpellCooldown(uint32 spell_id, bool update=false)
Definition: Player.cpp:3536
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167