AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_trigger_spell_from_caster Class Reference

#include "icecrown_citadel.h"

Inheritance diagram for spell_trigger_spell_from_caster:
SpellScript _SpellScript

Public Member Functions

 spell_trigger_spell_from_caster (uint32 triggerId)
 
bool Validate (SpellInfo const *) override
 
void HandleTrigger ()
 
void Register () override
 
- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 

Private Member Functions

 PrepareSpellScript (spell_trigger_spell_from_caster)
 

Private Attributes

uint32 _triggerId
 

Additional Inherited Members

- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Constructor & Destructor Documentation

◆ spell_trigger_spell_from_caster()

spell_trigger_spell_from_caster::spell_trigger_spell_from_caster ( uint32  triggerId)
inline
593: SpellScript(), _triggerId(triggerId) { }
Definition: SpellScript.h:182
uint32 _triggerId
Definition: icecrown_citadel.h:611

Member Function Documentation

◆ HandleTrigger()

void spell_trigger_spell_from_caster::HandleTrigger ( )
inline
601 {
603 }
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
Unit * GetCaster()
Definition: SpellScript.cpp:401

References _triggerId, Unit::CastSpell(), SpellScript::GetCaster(), and SpellScript::GetHitUnit().

Referenced by Register().

◆ PrepareSpellScript()

spell_trigger_spell_from_caster::PrepareSpellScript ( spell_trigger_spell_from_caster  )
private

◆ Register()

void spell_trigger_spell_from_caster::Register ( )
inlineoverridevirtual

Implements _SpellScript.

606 {
608 }
#define SpellHitFn(F)
Definition: SpellScript.h:349
HookList< HitHandler > AfterHit
Definition: SpellScript.h:347
void HandleTrigger()
Definition: icecrown_citadel.h:600

References SpellScript::AfterHit, HandleTrigger(), and SpellHitFn.

◆ Validate()

bool spell_trigger_spell_from_caster::Validate ( SpellInfo const *  )
inlineoverridevirtual

Reimplemented from _SpellScript.

596 {
597 return ValidateSpellInfo({ _triggerId });
598 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References _triggerId, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _triggerId

uint32 spell_trigger_spell_from_caster::_triggerId
private

Referenced by HandleTrigger(), and Validate().