1095 {
1099 }
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_0
Definition: SharedDefines.h:31
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:847
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
#define AuraCheckProcFn(F)
Definition: SpellScript.h:818
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition: SpellAuraDefines.h:105
@ SPELL_AURA_PERIODIC_DUMMY
Definition: SpellAuraDefines.h:289
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:817
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:842
bool CheckProc(ProcEventInfo &eventInfo)
Definition: boss_deathbringer_saurfang.cpp:1063
void HandlePeriodicTick(AuraEffect const *)
Definition: boss_deathbringer_saurfang.cpp:1055
void HandleProc(AuraEffect const *, ProcEventInfo &eventInfo)
Definition: boss_deathbringer_saurfang.cpp:1070