AzerothCore 3.3.5a
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spell_deathbringer_blood_link_aura Class Reference
Inheritance diagram for spell_deathbringer_blood_link_aura:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_deathbringer_blood_link_aura)
 
bool Validate (SpellInfo const *) override
 
void HandlePeriodicTick (AuraEffect const *)
 
bool CheckProc (ProcEventInfo &eventInfo)
 
void HandleProc (AuraEffect const *, ProcEventInfo &eventInfo)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckProc()

bool spell_deathbringer_blood_link_aura::CheckProc ( ProcEventInfo eventInfo)
inlineprivate
1064 {
1065 DamageInfo* damageInfo = eventInfo.GetDamageInfo();
1066 SpellInfo const* procSpell = eventInfo.GetSpellInfo();
1067 return eventInfo.GetActor() && eventInfo.GetActionTarget() && ((damageInfo && damageInfo->GetDamage()) || eventInfo.GetHitMask() & PROC_EX_ABSORB) && procSpell && procSpell->SpellIconID != 2731; // Xinef: Mark of the Fallen Champion
1068 }
@ PROC_EX_ABSORB
Definition: SpellMgr.h:204
Definition: Unit.h:330
uint32 GetDamage() const
Definition: Unit.h:364
uint32 GetHitMask() const
Definition: Unit.h:445
Unit * GetActionTarget() const
Definition: Unit.h:440
SpellInfo const * GetSpellInfo() const
Definition: Unit.cpp:184
Unit * GetActor()
Definition: Unit.h:439
DamageInfo * GetDamageInfo() const
Definition: Unit.h:449
Definition: SpellInfo.h:316
uint32 SpellIconID
Definition: SpellInfo.h:380

References ProcEventInfo::GetActionTarget(), ProcEventInfo::GetActor(), DamageInfo::GetDamage(), ProcEventInfo::GetDamageInfo(), ProcEventInfo::GetHitMask(), ProcEventInfo::GetSpellInfo(), PROC_EX_ABSORB, and SpellInfo::SpellIconID.

Referenced by Register().

◆ HandlePeriodicTick()

void spell_deathbringer_blood_link_aura::HandlePeriodicTick ( AuraEffect const *  )
inlineprivate
1056 {
1058 if (GetUnitOwner()->getPowerType() == POWER_ENERGY && GetUnitOwner()->GetPower(POWER_ENERGY) == GetUnitOwner()->GetMaxPower(POWER_ENERGY))
1059 if (Creature* saurfang = GetUnitOwner()->ToCreature())
1060 saurfang->AI()->DoAction(ACTION_MARK_OF_THE_FALLEN_CHAMPION);
1061 }
@ ACTION_MARK_OF_THE_FALLEN_CHAMPION
Definition: boss_deathbringer_saurfang.cpp:201
@ POWER_ENERGY
Definition: SharedDefines.h:272
Definition: Creature.h:43
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1030

References ACTION_MARK_OF_THE_FALLEN_CHAMPION, AuraScript::GetUnitOwner(), POWER_ENERGY, and AuraScript::PreventDefaultAction().

Referenced by Register().

◆ HandleProc()

void spell_deathbringer_blood_link_aura::HandleProc ( AuraEffect const *  ,
ProcEventInfo eventInfo 
)
inlineprivate
1071 {
1073 Unit* victim = eventInfo.GetActionTarget();
1074 SpellInfo const* procSpell = eventInfo.GetSpellInfo();
1075
1076 //uint32 markCount = 0;
1077 //if (Creature* saurfang = eventInfo.GetActor()->ToCreature())
1078 //markCount = saurfang->IsAIEnabled ? saurfang->AI()->GetData(123456 /*FALLEN_CHAMPION_CAST_COUNT*/) : 0;
1079 int32 basepoints = int32(1.0f /*+ 0.5f + 0.5f*markCount*/);
1080 switch (procSpell->Id) // some spells give more Blood Power
1081 {
1082 case 72380:
1083 case 72438:
1084 case 72439:
1085 case 72440: // Blood Nova
1086 basepoints = int32(2.0f /*+ 0.5f + 0.75f*markCount*/);
1087 break;
1088 }
1089
1090 victim->CastCustomSpell(SPELL_BLOOD_LINK_DUMMY, SPELLVALUE_BASE_POINT0, basepoints, eventInfo.GetActor(), true);
1091 return;
1092 }
std::int32_t int32
Definition: Define.h:103
@ SPELL_BLOOD_LINK_DUMMY
Definition: boss_deathbringer_saurfang.cpp:107
@ SPELLVALUE_BASE_POINT0
Definition: SpellDefines.h:113
Definition: Unit.h:630
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1224
uint32 Id
Definition: SpellInfo.h:320

References Unit::CastCustomSpell(), ProcEventInfo::GetActionTarget(), ProcEventInfo::GetActor(), ProcEventInfo::GetSpellInfo(), SpellInfo::Id, AuraScript::PreventDefaultAction(), SPELL_BLOOD_LINK_DUMMY, and SPELLVALUE_BASE_POINT0.

Referenced by Register().

◆ PrepareAuraScript()

spell_deathbringer_blood_link_aura::PrepareAuraScript ( spell_deathbringer_blood_link_aura  )
private

◆ Register()

void spell_deathbringer_blood_link_aura::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1095 {
1099 }
@ EFFECT_1
Definition: SharedDefines.h:32
@ EFFECT_0
Definition: SharedDefines.h:31
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:847
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
#define AuraCheckProcFn(F)
Definition: SpellScript.h:818
@ SPELL_AURA_PROC_TRIGGER_SPELL
Definition: SpellAuraDefines.h:105
@ SPELL_AURA_PERIODIC_DUMMY
Definition: SpellAuraDefines.h:289
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:817
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:842
bool CheckProc(ProcEventInfo &eventInfo)
Definition: boss_deathbringer_saurfang.cpp:1063
void HandlePeriodicTick(AuraEffect const *)
Definition: boss_deathbringer_saurfang.cpp:1055
void HandleProc(AuraEffect const *, ProcEventInfo &eventInfo)
Definition: boss_deathbringer_saurfang.cpp:1070

References AuraCheckProcFn, AuraEffectPeriodicFn, AuraEffectProcFn, CheckProc(), AuraScript::DoCheckProc, EFFECT_0, EFFECT_1, HandlePeriodicTick(), HandleProc(), AuraScript::OnEffectPeriodic, AuraScript::OnEffectProc, SPELL_AURA_PERIODIC_DUMMY, and SPELL_AURA_PROC_TRIGGER_SPELL.

◆ Validate()

bool spell_deathbringer_blood_link_aura::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1051 {
1053 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_BLOOD_LINK_DUMMY, and _SpellScript::ValidateSpellInfo().