148 {
150 return false;
151
153 {
155
158
159 return true;
160 }
161
162 return false;
163 }
@ EQUIP_ERR_NONE
Definition: Item.h:106
#define sSpellMgr
Definition: SpellMgr.h:825
@ ZONE_ID_HOWLING
Definition: item_scripts.cpp:139
@ SPELL_PETROV_BOMB
Definition: item_scripts.cpp:137
@ AREA_ID_SHATTERED_STRAITS
Definition: item_scripts.cpp:138
@ SPELL_FAILED_NOT_HERE
Definition: SharedDefines.h:1009
Transport * GetTransport() const
Definition: Object.h:599
uint32 GetAreaId() const
Definition: Object.cpp:3152
uint32 GetZoneId() const
Definition: Object.cpp:3144
void SendEquipError(InventoryResult msg, Item *pItem, Item *pItem2=nullptr, uint32 itemid=0)
Definition: PlayerStorage.cpp:4027
static void SendCastResult(Player *caster, SpellInfo const *spellInfo, uint8 castCount, SpellCastResult result, SpellCustomErrors customError=SPELL_CUSTOM_ERROR_NONE)
Definition: Spell.cpp:4661
Definition: SpellInfo.h:316