AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_teron_gorefiend_shadowy_construct Class Reference
Inheritance diagram for spell_teron_gorefiend_shadowy_construct:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_teron_gorefiend_shadowy_construct)
 
bool Load () override
 
void HandleEffectApply (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleEffectApply()

void spell_teron_gorefiend_shadowy_construct::HandleEffectApply ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
271 {
276
278 Map::PlayerList const& playerList = GetUnitOwner()->GetMap()->GetPlayers();
279 for (Map::PlayerList::const_iterator i = playerList.begin(); i != playerList.end(); ++i)
280 if (Player* player = i->GetSource())
281 {
282 if (GetUnitOwner()->IsValidAttackTarget(player))
283 GetUnitOwner()->AddThreat(player, 1000000.0f);
284 }
285
287 }
@ SPELL_SPIRIT_CHAINS
Definition: boss_teron_gorefiend.cpp:57
@ SPELL_SPIRIT_LANCE
Definition: boss_teron_gorefiend.cpp:56
@ SPELL_BRIEF_STUN
Definition: boss_teron_gorefiend.cpp:53
@ SPELL_SPIRIT_VOLLEY
Definition: boss_teron_gorefiend.cpp:58
@ IMMUNITY_ALLOW_ID
Definition: SharedDefines.h:1401
@ IMMUNITY_SCHOOL
Definition: SharedDefines.h:1396
@ SPELL_SCHOOL_MASK_NORMAL
Definition: SharedDefines.h:297
Definition: LinkedList.h:139
void SetInCombatWithZone()
Set in combat all units in the dungeon/raid. Affect only units with IsAIEnabled.
Definition: Creature.cpp:2811
Creature * ToCreature()
Definition: Object.h:205
Map * GetMap() const
Definition: Object.h:536
Definition: Player.h:1081
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition: Unit.cpp:13389
void AddThreat(Unit *victim, float fThreat, SpellSchoolMask schoolMask=SPELL_SCHOOL_MASK_NORMAL, SpellInfo const *threatSpell=nullptr)
Definition: Unit.cpp:14653
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
PlayerList const & GetPlayers() const
Definition: Map.h:484
Definition: MapRefMgr.h:26
iterator begin()
Definition: MapRefMgr.h:36
iterator end()
Definition: MapRefMgr.h:37
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1030

References Unit::AddThreat(), Unit::ApplySpellImmune(), MapRefMgr::begin(), Unit::CastSpell(), MapRefMgr::end(), WorldObject::GetMap(), Map::GetPlayers(), AuraScript::GetUnitOwner(), IMMUNITY_ALLOW_ID, IMMUNITY_SCHOOL, Creature::SetInCombatWithZone(), SPELL_BRIEF_STUN, SPELL_SCHOOL_MASK_NORMAL, SPELL_SPIRIT_CHAINS, SPELL_SPIRIT_LANCE, SPELL_SPIRIT_VOLLEY, and Object::ToCreature().

Referenced by Register().

◆ Load()

bool spell_teron_gorefiend_shadowy_construct::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

266 {
267 return GetUnitOwner()->IsCreature();
268 }
bool IsCreature() const
Definition: Object.h:204

References AuraScript::GetUnitOwner(), and Object::IsCreature().

◆ PrepareAuraScript()

spell_teron_gorefiend_shadowy_construct::PrepareAuraScript ( spell_teron_gorefiend_shadowy_construct  )
private

◆ Register()

void spell_teron_gorefiend_shadowy_construct::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

290 {
292 }
@ EFFECT_0
Definition: SharedDefines.h:31
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
@ SPELL_AURA_DUMMY
Definition: SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:742
void HandleEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_teron_gorefiend.cpp:270

References AuraScript::AfterEffectApply, AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, EFFECT_0, HandleEffectApply(), and SPELL_AURA_DUMMY.