#include "Battleground.h"
#include "ScriptObject.h"
#include <vector>
Go to the source code of this file.
◆ ArenaTeamHook
Enumerator |
---|
ARENATEAMHOOK_ON_GET_SLOT_BY_TYPE | |
ARENATEAMHOOK_ON_GET_ARENA_POINTS | |
ARENATEAMHOOK_ON_TYPEID_TO_QUEUEID | |
ARENATEAMHOOK_ON_QUEUEID_TO_ARENA_TYPE | |
ARENATEAMHOOK_ON_SET_ARENA_MAX_PLAYERS_PER_TEAM | |
ARENATEAMHOOK_END | |
26{
33};
@ ARENATEAMHOOK_ON_GET_SLOT_BY_TYPE
Definition: ArenaTeamScript.h:27
@ ARENATEAMHOOK_ON_GET_ARENA_POINTS
Definition: ArenaTeamScript.h:28
@ ARENATEAMHOOK_END
Definition: ArenaTeamScript.h:32
@ ARENATEAMHOOK_ON_QUEUEID_TO_ARENA_TYPE
Definition: ArenaTeamScript.h:30
@ ARENATEAMHOOK_ON_SET_ARENA_MAX_PLAYERS_PER_TEAM
Definition: ArenaTeamScript.h:31
@ ARENATEAMHOOK_ON_TYPEID_TO_QUEUEID
Definition: ArenaTeamScript.h:29