AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "Position.h"
#include "ByteBuffer.h"
#include "Geometry.h"
#include "GridDefines.h"
#include "Random.h"
#include <G3D/g3dmath.h>
#include <sstream>
Go to the source code of this file.
Functions | |
ByteBuffer & | operator>> (ByteBuffer &buf, Position::PositionXYZOStreamer const &streamer) |
ByteBuffer & | operator<< (ByteBuffer &buf, Position::PositionXYZStreamer const &streamer) |
ByteBuffer & | operator>> (ByteBuffer &buf, Position::PositionXYZStreamer const &streamer) |
ByteBuffer & | operator<< (ByteBuffer &buf, Position::PositionXYZOStreamer const &streamer) |
ByteBuffer & operator<< | ( | ByteBuffer & | buf, |
Position::PositionXYZOStreamer const & | streamer | ||
) |
References Position::GetPosition(), and Position::PositionXYZOStreamer::m_pos.
ByteBuffer & operator<< | ( | ByteBuffer & | buf, |
Position::PositionXYZStreamer const & | streamer | ||
) |
References Position::GetPosition(), and Position::PositionXYZStreamer::m_pos.
ByteBuffer & operator>> | ( | ByteBuffer & | buf, |
Position::PositionXYZOStreamer const & | streamer | ||
) |
References Position::PositionXYZOStreamer::m_pos, and Position::Relocate().
ByteBuffer & operator>> | ( | ByteBuffer & | buf, |
Position::PositionXYZStreamer const & | streamer | ||
) |
References Position::PositionXYZStreamer::m_pos, and Position::Relocate().