AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "BattlegroundMgr.h"
Public Member Functions | |
bool | IsArena () const |
Public Attributes | |
BattlegroundTypeId | Id |
uint16 | MinPlayersPerTeam |
uint16 | MaxPlayersPerTeam |
uint8 | MinLevel |
uint8 | MaxLevel |
std::array< Position, PVP_TEAMS_COUNT > | StartLocation |
float | MaxStartDistSq |
uint8 | Weight |
uint32 | ScriptId |
BattlemasterListEntry const * | BattlemasterEntry |
bool BattlegroundTemplate::IsArena | ( | ) | const |
References BattlemasterEntry, MAP_ARENA, and BattlemasterListEntry::type.
Referenced by BattlegroundMgr::CreateBattleground().
BattlemasterListEntry const* BattlegroundTemplate::BattlemasterEntry |
Referenced by BattlegroundMgr::CreateBattleground(), IsArena(), and BattlegroundMgr::LoadBattlegroundTemplates().
BattlegroundTypeId BattlegroundTemplate::Id |
Referenced by BattlegroundMgr::CreateBattleground(), and BattlegroundMgr::LoadBattlegroundTemplates().
uint8 BattlegroundTemplate::MaxLevel |
Referenced by BattlegroundMgr::CreateBattleground(), and BattlegroundMgr::LoadBattlegroundTemplates().
uint16 BattlegroundTemplate::MaxPlayersPerTeam |
Referenced by BattlegroundMgr::CreateBattleground(), and BattlegroundMgr::LoadBattlegroundTemplates().
float BattlegroundTemplate::MaxStartDistSq |
Referenced by BattlegroundMgr::CreateBattleground(), and BattlegroundMgr::LoadBattlegroundTemplates().
uint8 BattlegroundTemplate::MinLevel |
Referenced by BattlegroundMgr::CreateBattleground(), and BattlegroundMgr::LoadBattlegroundTemplates().
uint16 BattlegroundTemplate::MinPlayersPerTeam |
Referenced by BattlegroundMgr::CreateBattleground(), and BattlegroundMgr::LoadBattlegroundTemplates().
uint32 BattlegroundTemplate::ScriptId |
Referenced by BattlegroundMgr::CreateBattleground(), and BattlegroundMgr::LoadBattlegroundTemplates().
std::array<Position, PVP_TEAMS_COUNT> BattlegroundTemplate::StartLocation |
Referenced by BattlegroundMgr::CreateBattleground(), and BattlegroundMgr::LoadBattlegroundTemplates().
uint8 BattlegroundTemplate::Weight |
Referenced by BattlegroundMgr::LoadBattlegroundTemplates().