1797 {
1799
1801 {
1803 {
1804 switch (zoneId)
1805 {
1811 break;
1812 default:
1814 break;
1815 }
1816 break;
1817 }
1819 {
1820 switch (zoneId)
1821 {
1825 break;
1831 break;
1834 {
1836 }
1837 else
1838 {
1840 }
1841 break;
1844 {
1846 }
1847 else
1848 {
1850 }
1851 break;
1852 default:
1854 break;
1855 }
1856 break;
1857 }
1859 {
1861 break;
1862 }
1863 break;
1864 }
1865 }
std::uint32_t uint32
Definition: Define.h:107
@ GO_ALLIANCE_BELL
Definition: go_scripts.cpp:1778
@ GO_KHARAZHAN_BELL
Definition: go_scripts.cpp:1779
@ GO_HORDE_BELL
Definition: go_scripts.cpp:1777
@ DUSTWALLOW_MARSH_ZONE
Definition: go_scripts.cpp:1765
@ HILLSBRAD_FOOTHILLS_ZONE
Definition: go_scripts.cpp:1762
@ TIRISFAL_ZONE
Definition: go_scripts.cpp:1755
@ ASHENVALE_ZONE
Definition: go_scripts.cpp:1761
@ DUSKWOOD_ZONE
Definition: go_scripts.cpp:1763
@ TELDRASSIL_ZONE
Definition: go_scripts.cpp:1759
@ IRONFORGE_ZONE
Definition: go_scripts.cpp:1758
@ WESTFALL_ZONE
Definition: go_scripts.cpp:1764
@ DARNASSUS_ZONE
Definition: go_scripts.cpp:1760
@ SHATTRATH_ZONE
Definition: go_scripts.cpp:1766
@ DUN_MOROGH_ZONE
Definition: go_scripts.cpp:1757
@ UNDERCITY_ZONE
Definition: go_scripts.cpp:1756
@ LIGHTHOUSEFOGHORN
Definition: go_scripts.cpp:1750
@ BELLTOLLNIGHTELF
Definition: go_scripts.cpp:1747
@ BELLTOLLALLIANCE
Definition: go_scripts.cpp:1746
@ BELLTOLLKHARAZHAN
Definition: go_scripts.cpp:1749
@ BELLTOLLHORDE
Definition: go_scripts.cpp:1744
@ BELLTOLLTRIBAL
Definition: go_scripts.cpp:1745
@ BELLTOLLDWARFGNOME
Definition: go_scripts.cpp:1748
@ AREA_ALCAZ_ISLAND
Definition: go_scripts.cpp:1771
@ AREA_WESTFALL_LIGHTHOUSE
Definition: go_scripts.cpp:1772
Definition: GameObjectAI.h:34
uint32 GetEntry() const
Definition: Object.h:112
uint32 GetAreaId() const
Definition: Object.cpp:3152
uint32 GetZoneId() const
Definition: Object.cpp:3144
uint32 _soundId
Definition: go_scripts.cpp:1915
bool once
Definition: go_scripts.cpp:1916