AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_freezing_circle Class Reference
Inheritance diagram for spell_freezing_circle:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_freezing_circle)
 
bool Validate (SpellInfo const *) override
 
void HandleDamage (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDamage()

void spell_freezing_circle::HandleDamage ( SpellEffIndex  )
inlineprivate
4797 {
4798 Unit* caster = GetCaster();
4799 uint32 spellId = 0;
4800 Map* map = caster->GetMap();
4801
4802 if (map->IsDungeon())
4804 else
4805 spellId = SPELL_FREEZING_CIRCLE;
4806
4807 if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId))
4808 SetHitDamage(spellInfo->Effects[EFFECT_0].CalcValue());
4809 }
std::uint32_t uint32
Definition: Define.h:107
@ SPELL_FREEZING_CIRCLE_PIT_OF_SARON_HEROIC
Definition: spell_generic.cpp:4778
@ SPELL_FREEZING_CIRCLE
Definition: spell_generic.cpp:4779
@ SPELL_FREEZING_CIRCLE_PIT_OF_SARON_NORMAL
Definition: spell_generic.cpp:4777
@ EFFECT_0
Definition: SharedDefines.h:31
#define sSpellMgr
Definition: SpellMgr.h:825
Map * GetMap() const
Definition: Object.h:536
Definition: Unit.h:630
Definition: Map.h:311
bool IsDungeon() const
Definition: Map.h:446
bool IsHeroic() const
Definition: Map.h:450
Definition: SpellInfo.h:316
void SetHitDamage(int32 damage)
Definition: SpellScript.cpp:524
Unit * GetCaster()
Definition: SpellScript.cpp:401

References EFFECT_0, SpellScript::GetCaster(), WorldObject::GetMap(), Map::IsDungeon(), Map::IsHeroic(), SpellScript::SetHitDamage(), SPELL_FREEZING_CIRCLE, SPELL_FREEZING_CIRCLE_PIT_OF_SARON_HEROIC, SPELL_FREEZING_CIRCLE_PIT_OF_SARON_NORMAL, and sSpellMgr.

Referenced by Register().

◆ PrepareSpellScript()

spell_freezing_circle::PrepareSpellScript ( spell_freezing_circle  )
private

◆ Register()

void spell_freezing_circle::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

4812 {
4814 }
@ EFFECT_1
Definition: SharedDefines.h:32
@ SPELL_EFFECT_SCHOOL_DAMAGE
Definition: SharedDefines.h:780
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleDamage(SpellEffIndex)
Definition: spell_generic.cpp:4796

References EFFECT_1, HandleDamage(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCHOOL_DAMAGE, and SpellEffectFn.

◆ Validate()

bool spell_freezing_circle::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

4787 {
4788 return ValidateSpellInfo(
4789 {
4793 });
4794 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_FREEZING_CIRCLE, SPELL_FREEZING_CIRCLE_PIT_OF_SARON_HEROIC, SPELL_FREEZING_CIRCLE_PIT_OF_SARON_NORMAL, and _SpellScript::ValidateSpellInfo().