AzerothCore 3.3.5a
OpenSource WoW Emulator
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LFGDungeonEntry Struct Reference

#include "DBCStructure.h"

Public Member Functions

uint32 Entry () const
 

Public Attributes

uint32 ID
 
char const * Name [16]
 
uint32 MinLevel
 
uint32 MaxLevel
 
uint32 TargetLevel
 
uint32 TargetLevelMin
 
uint32 TargetLevelMax
 
uint32 MapID
 
uint32 Difficulty
 
uint32 Flags
 
uint32 TypeID
 
uint32 ExpansionLevel
 
uint32 GroupID
 

Detailed Description

Member Function Documentation

◆ Entry()

uint32 LFGDungeonEntry::Entry ( ) const
inline
1266{ return ID + (TypeID << 24); }
TypeID
Definition: ObjectGuid.h:31
uint32 ID
Definition: DBCStructure.h:1245

References ID.

Member Data Documentation

◆ Difficulty

uint32 LFGDungeonEntry::Difficulty

Referenced by GetLFGDungeon().

◆ ExpansionLevel

uint32 LFGDungeonEntry::ExpansionLevel

◆ Flags

uint32 LFGDungeonEntry::Flags

◆ GroupID

uint32 LFGDungeonEntry::GroupID

◆ ID

uint32 LFGDungeonEntry::ID

◆ MapID

uint32 LFGDungeonEntry::MapID

Referenced by GetLFGDungeon().

◆ MaxLevel

uint32 LFGDungeonEntry::MaxLevel

◆ MinLevel

uint32 LFGDungeonEntry::MinLevel

◆ Name

char const* LFGDungeonEntry::Name[16]

◆ TargetLevel

uint32 LFGDungeonEntry::TargetLevel

◆ TargetLevelMax

uint32 LFGDungeonEntry::TargetLevelMax

◆ TargetLevelMin

uint32 LFGDungeonEntry::TargetLevelMin

◆ TypeID

uint32 LFGDungeonEntry::TypeID