697 {
698
701
702
705
706
710
712 return true;
713 }
@ SPELL_MECHANO_HOG
Definition: zone_storm_peaks.cpp:687
@ SPELL_MEKGINEERS_CHOPPER
Definition: zone_storm_peaks.cpp:688
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
#define GOSSIP_TEXT_TRAIN
Definition: ScriptedGossip.h:26
#define GOSSIP_TEXT_BROWSE_GOODS
Definition: ScriptedGossip.h:25
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_TRADE
Definition: ScriptedGossip.h:56
@ GOSSIP_ACTION_TRAIN
Definition: ScriptedGossip.h:57
@ GOSSIP_ICON_TRAINER
Definition: GossipDef.h:64
@ GOSSIP_ICON_VENDOR
Definition: GossipDef.h:62
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:112
void PrepareQuestMenu(ObjectGuid guid)
Definition: PlayerQuest.cpp:39
bool HasSpell(uint32 spell) const override
Definition: Player.cpp:3892
uint32 GetGossipTextId(uint32 menuId, WorldObject *source)
Definition: PlayerGossip.cpp:404
bool IsTrainer() const
Definition: Unit.h:761
bool IsQuestGiver() const
Definition: Unit.h:762
bool IsVendor() const
Definition: Unit.h:760