#include "MotionMaster.h"
◆ ChaseAngle()
ChaseAngle::ChaseAngle |
( |
float |
angle, |
|
|
float |
_tolerance = M_PI_4 |
|
) |
| |
static float NormalizeOrientation(float o)
Definition: Position.h:232
float Tolerance
Definition: MotionMaster.h:101
float RelativeAngle
Definition: MotionMaster.h:100
◆ IsAngleOkay()
bool ChaseAngle::IsAngleOkay |
( |
float |
relativeAngle | ) |
const |
◆ LowerBound()
float ChaseAngle::LowerBound |
( |
| ) |
const |
◆ UpperBound()
float ChaseAngle::UpperBound |
( |
| ) |
const |
◆ RelativeAngle
float ChaseAngle::RelativeAngle |
◆ Tolerance
float ChaseAngle::Tolerance |