AzerothCore 3.3.5a
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spell_sha_feral_spirit_scaling Class Reference
Inheritance diagram for spell_sha_feral_spirit_scaling:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_sha_feral_spirit_scaling)
 
void CalculateResistanceAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void CalculateStatAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void CalculateAPAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateSPAmount (AuraEffect const *, int32 &amount, bool &)
 
void HandleEffectApply (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void CalcPeriodic (AuraEffect const *, bool &isPeriodic, int32 &amplitude)
 
void HandlePeriodic (AuraEffect const *aurEff)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalcPeriodic()

void spell_sha_feral_spirit_scaling::CalcPeriodic ( AuraEffect const *  ,
bool &  isPeriodic,
int32 amplitude 
)
inlineprivate
233 {
234 isPeriodic = true;
235 amplitude = 1 * IN_MILLISECONDS;
236 }
constexpr auto IN_MILLISECONDS
Definition: Common.h:53

References IN_MILLISECONDS.

Referenced by Register().

◆ CalculateAPAmount()

void spell_sha_feral_spirit_scaling::CalculateAPAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
194 {
195 // xinef: by default feral spirit inherits 30% of AP
196 if (Unit* owner = GetUnitOwner()->GetOwner())
197 {
198 int32 modifier = 30;
199 if (AuraEffect const* gofsEff = owner->GetAuraEffect(SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT, EFFECT_0))
200 modifier += gofsEff->GetAmount();
201
202 amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(BASE_ATTACK)), modifier);
203 }
204 }
T CalculatePct(T base, U pct)
Definition: Util.h:61
std::int32_t int32
Definition: Define.h:103
@ SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT
Definition: spell_shaman.cpp:33
@ EFFECT_0
Definition: SharedDefines.h:31
@ BASE_ATTACK
Definition: Unit.h:209
Definition: Unit.h:630
Definition: SpellAuraEffects.h:39
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1025
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1030

References BASE_ATTACK, CalculatePct(), EFFECT_0, AuraScript::GetOwner(), AuraScript::GetUnitOwner(), and SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT.

Referenced by Register().

◆ CalculateResistanceAmount()

void spell_sha_feral_spirit_scaling::CalculateResistanceAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate
173 {
174 // xinef: feral spirit inherits 40% of resistance from owner and 35% of armor
175 if (Unit* owner = GetUnitOwner()->GetOwner())
176 {
177 SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
178 int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
179 amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
180 }
181 }
SpellSchoolMask
Definition: SharedDefines.h:295
@ SPELL_SCHOOL_MASK_NORMAL
Definition: SharedDefines.h:297

References CalculatePct(), SpellInfo::Effects, AuraEffect::GetEffIndex(), AuraScript::GetOwner(), AuraEffect::GetSpellInfo(), AuraScript::GetUnitOwner(), and SPELL_SCHOOL_MASK_NORMAL.

Referenced by Register().

◆ CalculateSPAmount()

void spell_sha_feral_spirit_scaling::CalculateSPAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
207 {
208 // xinef: by default feral spirit inherits 30% of AP as SP
209 if (Unit* owner = GetUnitOwner()->GetOwner())
210 {
211 int32 modifier = 30;
212 if (AuraEffect const* gofsEff = owner->GetAuraEffect(SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT, EFFECT_0))
213 modifier += gofsEff->GetAmount();
214
215 amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(BASE_ATTACK)), modifier);
216
217 // xinef: Update appropriate player field
218 if (owner->IsPlayer())
219 owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
220 }
221 }
std::uint32_t uint32
Definition: Define.h:107
@ PLAYER_PET_SPELL_POWER
Definition: UpdateFields.h:391

References BASE_ATTACK, CalculatePct(), EFFECT_0, AuraScript::GetOwner(), AuraScript::GetUnitOwner(), PLAYER_PET_SPELL_POWER, and SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT.

Referenced by Register().

◆ CalculateStatAmount()

void spell_sha_feral_spirit_scaling::CalculateStatAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate
184 {
185 // xinef: by default feral spirit inherits 30% of stamina
186 if (Unit* owner = GetUnitOwner()->GetOwner())
187 {
188 Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
189 amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), 30);
190 }
191 }
Stats
Definition: SharedDefines.h:257

References CalculatePct(), SpellInfo::Effects, AuraEffect::GetEffIndex(), AuraScript::GetOwner(), AuraEffect::GetSpellInfo(), and AuraScript::GetUnitOwner().

Referenced by Register().

◆ HandleEffectApply()

void spell_sha_feral_spirit_scaling::HandleEffectApply ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
224 {
225 GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
226 if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
228 else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
230 }
@ IMMUNITY_STATE
Definition: SharedDefines.h:1395
@ SPELL_BLOCK_TYPE_POSITIVE
Definition: SpellDefines.h:160
@ SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
Definition: SpellAuraDefines.h:200
@ SPELL_AURA_MOD_ATTACK_POWER
Definition: SpellAuraDefines.h:162
@ SPELL_AURA_MOD_STAT
Definition: SpellAuraDefines.h:92
@ SPELL_AURA_MOD_ATTACK_POWER_PCT
Definition: SpellAuraDefines.h:229
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition: Unit.cpp:13389

References Unit::ApplySpellImmune(), AuraEffect::GetAuraType(), AuraScript::GetUnitOwner(), IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_ATTACK_POWER_PCT, SPELL_AURA_MOD_STAT, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, and SPELL_BLOCK_TYPE_POSITIVE.

Referenced by Register().

◆ HandlePeriodic()

void spell_sha_feral_spirit_scaling::HandlePeriodic ( AuraEffect const *  aurEff)
inlineprivate
239 {
241 if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT && (aurEff->GetMiscValue() == STAT_STAMINA || aurEff->GetMiscValue() == STAT_INTELLECT))
242 {
243 int32 currentAmount = aurEff->GetAmount();
244 int32 newAmount = GetEffect(aurEff->GetEffIndex())->CalculateAmount(GetCaster());
245 if (newAmount != currentAmount)
246 {
247 if (aurEff->GetMiscValue() == STAT_STAMINA)
248 {
249 uint32 actStat = GetUnitOwner()->GetHealth();
250 GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
251 GetUnitOwner()->SetHealth(std::min<uint32>(GetUnitOwner()->GetMaxHealth(), actStat));
252 }
253 else
254 {
256 GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
257 GetUnitOwner()->SetPower(POWER_MANA, std::min<uint32>(GetUnitOwner()->GetMaxPower(POWER_MANA), actStat));
258 }
259 }
260 }
261 else
262 GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
263 }
@ POWER_MANA
Definition: SharedDefines.h:269
@ STAT_INTELLECT
Definition: SharedDefines.h:261
@ STAT_STAMINA
Definition: SharedDefines.h:260
void SetPower(Powers power, uint32 val, bool withPowerUpdate=true, bool fromRegenerate=false)
Definition: Unit.cpp:15566
void SetHealth(uint32 val)
Definition: Unit.cpp:15478
uint32 GetHealth() const
Definition: Unit.h:1029
uint32 GetPower(Powers power) const
Definition: Unit.h:1056
void ChangeAmount(int32 newAmount, bool mark=true, bool onStackOrReapply=false)
Definition: SpellAuraEffects.cpp:713
int32 CalculateAmount(Unit *caster)
Definition: SpellAuraEffects.cpp:452
void RecalculateAmount()
Definition: SpellAuraEffects.h:76
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
AuraEffect * GetEffect(uint8 effIndex) const
Definition: SpellScript.cpp:1155

References AuraEffect::CalculateAmount(), AuraEffect::ChangeAmount(), AuraEffect::GetAmount(), AuraEffect::GetAuraType(), AuraScript::GetCaster(), AuraScript::GetEffect(), AuraEffect::GetEffIndex(), Unit::GetHealth(), AuraEffect::GetMiscValue(), Unit::GetPower(), AuraScript::GetUnitOwner(), POWER_MANA, AuraScript::PreventDefaultAction(), AuraEffect::RecalculateAmount(), Unit::SetHealth(), Unit::SetPower(), SPELL_AURA_MOD_STAT, STAT_INTELLECT, and STAT_STAMINA.

Referenced by Register().

◆ PrepareAuraScript()

spell_sha_feral_spirit_scaling::PrepareAuraScript ( spell_sha_feral_spirit_scaling  )
private

◆ Register()

void spell_sha_feral_spirit_scaling::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

266 {
267 if (m_scriptSpellId == 35675)
269
270 if (m_scriptSpellId == 35674)
271 {
275 }
276
280 }
#define EFFECT_ALL
Definition: SharedDefines.h:38
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:772
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition: SpellScript.h:778
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define SPELL_AURA_ANY
Definition: SpellScript.h:43
@ SPELL_AURA_MOD_RESISTANCE
Definition: SpellAuraDefines.h:85
@ SPELL_AURA_MOD_DAMAGE_DONE
Definition: SpellAuraDefines.h:76
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition: SpellScript.h:777
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:771
HookList< EffectApplyHandler > OnEffectApply
Definition: SpellScript.h:738
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &amplitude)
Definition: spell_shaman.cpp:232
void CalculateSPAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_shaman.cpp:206
void CalculateResistanceAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition: spell_shaman.cpp:172
void HandleEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition: spell_shaman.cpp:223
void CalculateAPAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_shaman.cpp:193
void CalculateStatAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition: spell_shaman.cpp:183
void HandlePeriodic(AuraEffect const *aurEff)
Definition: spell_shaman.cpp:238

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectCalcAmountFn, AuraEffectCalcPeriodicFn, AuraEffectPeriodicFn, CalcPeriodic(), CalculateAPAmount(), CalculateResistanceAmount(), CalculateSPAmount(), CalculateStatAmount(), AuraScript::DoEffectCalcAmount, AuraScript::DoEffectCalcPeriodic, EFFECT_ALL, HandleEffectApply(), HandlePeriodic(), _SpellScript::m_scriptSpellId, AuraScript::OnEffectApply, AuraScript::OnEffectPeriodic, SPELL_AURA_ANY, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_DAMAGE_DONE, SPELL_AURA_MOD_RESISTANCE, and SPELL_AURA_MOD_STAT.