AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "BattlegroundIC.h"
Public Attributes | |
uint32 | gameobject_type |
uint32 | gameobject_entry |
TeamId | faction |
ICNodePointType | nodeType |
uint32 | banners [4] |
bool | needChange |
uint32 | timer |
uint32 | last_entry |
uint32 | worldStates [5] |
ICNodeState | nodeState |
uint32 ICNodePoint::banners[4] |
TeamId ICNodePoint::faction |
uint32 ICNodePoint::gameobject_entry |
uint32 ICNodePoint::gameobject_type |
Referenced by BattlegroundIC::EventPlayerClickedOnFlag(), and BattlegroundIC::HandleCapturedNodes().
uint32 ICNodePoint::last_entry |
bool ICNodePoint::needChange |
ICNodeState ICNodePoint::nodeState |
Referenced by BattlegroundIC::IsResourceGlutAllowed(), and BattlegroundIC::UpdateNodeWorldState().
ICNodePointType ICNodePoint::nodeType |
uint32 ICNodePoint::timer |
Referenced by BattlegroundIC::EventPlayerClickedOnFlag(), and BattlegroundIC::PostUpdateImpl().
uint32 ICNodePoint::worldStates[5] |
Referenced by BattlegroundIC::UpdateNodeWorldState().