438 {
439 if (aurEff->GetTotalTicks() >= 0 && aurEff->GetTickNumber() ==
uint32(aurEff->GetTotalTicks()))
442 {
445 }
446 }
std::uint32_t uint32
Definition: Define.h:107
#define SPELL_SCORCHED_GROUND_10
Definition: boss_ignis.cpp:45
#define NPC_SCORCHED_GROUND
Definition: boss_ignis.cpp:58
#define NPC_WATER_TRIGGER
Definition: boss_ignis.cpp:59
#define SPELL_SCORCH_10
Definition: boss_ignis.cpp:32
#define SPELL_SCORCHED_GROUND_25
Definition: boss_ignis.cpp:46
@ TEMPSUMMON_TIMED_DESPAWN
Definition: Object.h:48
Definition: Creature.h:43
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2366
Unit * GetCaster() const
Definition: SpellScript.cpp:1020