AzerothCore 3.3.5a
OpenSource WoW Emulator
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DynamicObjectScript Class Reference

#include "DynamicObjectScript.h"

Inheritance diagram for DynamicObjectScript:
ScriptObject UpdatableScript< DynamicObject >

Protected Member Functions

 DynamicObjectScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< DynamicObject >
 UpdatableScript ()=default
 

Additional Inherited Members

- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from UpdatableScript< DynamicObject >
virtual void OnUpdate (DynamicObject *, uint32)
 

Detailed Description

Constructor & Destructor Documentation

◆ DynamicObjectScript()

DynamicObjectScript::DynamicObjectScript ( const char *  name)
protected
32 : ScriptObject(name)
33{
35}
static void AddScript(TScript *const script, std::vector< uint16 > enabledHooks={})
Definition: ScriptMgr.h:737
Definition: ScriptObject.h:44

References ScriptRegistry< TScript >::AddScript().