AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include <G3D/AABox.h>
#include <G3D/CollisionDetection.h>
Go to the source code of this file.
Classes | |
class | VMAP::IntersectionCallBack< TValue > |
class | VMAP::MyCollisionDetection |
Namespaces | |
namespace | VMAP |
Macros | |
#define | IR(x) (reinterpret_cast<G3D::uint32 const&>(x)) |
#define IR | ( | x | ) | (reinterpret_cast<G3D::uint32 const&>(x)) |