#include "CommandScript.h"
◆ CommandScript()
CommandScript::CommandScript |
( |
const char * |
name | ) |
|
|
protected |
37{
39}
static void AddScript(TScript *const script, std::vector< uint16 > enabledHooks={})
Definition: ScriptMgr.h:737
Definition: ScriptObject.h:44
References ScriptRegistry< TScript >::AddScript().
◆ GetCommands()
Implemented in account_commandscript, achievement_commandscript, arena_commandscript, bg_commandscript, ban_commandscript, bf_commandscript, cache_commandscript, cast_commandscript, character_commandscript, cheat_commandscript, debug_commandscript, deserter_commandscript, disable_commandscript, event_commandscript, gear_commandscript, gm_commandscript, go_commandscript, gobject_commandscript, group_commandscript, guild_commandscript, honor_commandscript, instance_commandscript, inventory_commandscript, item_commandscript, learn_commandscript, lfg_commandscript, list_commandscript, lookup_commandscript, message_commandscript, misc_commandscript, mmaps_commandscript, modify_commandscript, npc_commandscript, pet_commandscript, player_commandscript, player_settings_commandscript, quest_commandscript, reload_commandscript, reset_commandscript, send_commandscript, server_commandscript, spectator_commandscript, tele_commandscript, ticket_commandscript, titles_commandscript, and wp_commandscript.