AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pal_righteous_defense Class Reference
Inheritance diagram for spell_pal_righteous_defense:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_pal_righteous_defense)
 
bool Validate (SpellInfo const *) override
 
SpellCastResult CheckCast ()
 
void HandleTriggerSpellLaunch (SpellEffIndex effIndex)
 
void HandleTriggerSpellHit (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_pal_righteous_defense::CheckCast ( )
inlineprivate
1022 {
1023 Unit* caster = GetCaster();
1024 if (!caster->IsPlayer())
1026
1027 if (Unit* target = GetExplTargetUnit())
1028 {
1029 if (!target->IsFriendlyTo(caster) || target->getAttackers().empty())
1031 }
1032 else
1034
1035 return SPELL_CAST_OK;
1036 }
@ SPELL_FAILED_DONT_REPORT
Definition: SharedDefines.h:976
@ SPELL_FAILED_BAD_TARGETS
Definition: SharedDefines.h:961
@ SPELL_CAST_OK
Definition: SharedDefines.h:1138
bool IsPlayer() const
Definition: Object.h:200
Definition: Unit.h:630
Unit * GetExplTargetUnit()
Definition: SpellScript.cpp:433
Unit * GetCaster()
Definition: SpellScript.cpp:401

References SpellScript::GetCaster(), SpellScript::GetExplTargetUnit(), Object::IsPlayer(), SPELL_CAST_OK, SPELL_FAILED_BAD_TARGETS, and SPELL_FAILED_DONT_REPORT.

Referenced by Register().

◆ HandleTriggerSpellHit()

void spell_pal_righteous_defense::HandleTriggerSpellHit ( SpellEffIndex  effIndex)
inlineprivate
1044 {
1045 PreventHitDefaultEffect(effIndex);
1046 if (Unit* target = GetHitUnit())
1048 }
@ SPELL_PALADIN_RIGHTEOUS_DEFENSE_TAUNT
Definition: spell_paladin.cpp:66
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetHitUnit()
Definition: SpellScript.cpp:448

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), SpellScript::PreventHitDefaultEffect(), and SPELL_PALADIN_RIGHTEOUS_DEFENSE_TAUNT.

Referenced by Register().

◆ HandleTriggerSpellLaunch()

void spell_pal_righteous_defense::HandleTriggerSpellLaunch ( SpellEffIndex  effIndex)
inlineprivate
1039 {
1040 PreventHitDefaultEffect(effIndex);
1041 }

References SpellScript::PreventHitDefaultEffect().

Referenced by Register().

◆ PrepareSpellScript()

spell_pal_righteous_defense::PrepareSpellScript ( spell_pal_righteous_defense  )
private

◆ Register()

void spell_pal_righteous_defense::Register ( )
inlineoverrideprivatevirtual

WORKAROUND target select will be executed in hitphase of effect 0 so we must handle trigger spell also in hit phase (default execution in launch phase) see issue #3718

Implements _SpellScript.

1051 {
1059 }
@ EFFECT_1
Definition: SharedDefines.h:32
@ SPELL_EFFECT_TRIGGER_SPELL
Definition: SharedDefines.h:842
#define SpellCheckCastFn(F)
Definition: SpellScript.h:329
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
HookList< CheckCastHandler > OnCheckCast
Definition: SpellScript.h:328
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< EffectHandler > OnEffectLaunchTarget
Definition: SpellScript.h:334
void HandleTriggerSpellLaunch(SpellEffIndex effIndex)
Definition: spell_paladin.cpp:1038
void HandleTriggerSpellHit(SpellEffIndex effIndex)
Definition: spell_paladin.cpp:1043
SpellCastResult CheckCast()
Definition: spell_paladin.cpp:1021

References CheckCast(), EFFECT_1, HandleTriggerSpellHit(), HandleTriggerSpellLaunch(), SpellScript::OnCheckCast, SpellScript::OnEffectHitTarget, SpellScript::OnEffectLaunchTarget, SPELL_EFFECT_TRIGGER_SPELL, SpellCheckCastFn, and SpellEffectFn.

◆ Validate()

bool spell_pal_righteous_defense::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1017 {
1019 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_PALADIN_RIGHTEOUS_DEFENSE_TAUNT, and _SpellScript::ValidateSpellInfo().