AzerothCore 3.3.5a
OpenSource WoW Emulator
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#include "WorldModel.h"
#include "MapTree.h"
#include "ModelIgnoreFlags.h"
#include "ModelInstance.h"
#include "VMapDefinitions.h"
Go to the source code of this file.
Classes | |
struct | BoundsTrait< VMAP::GroupModel > |
class | VMAP::TriBoundFunc |
struct | VMAP::GModelRayCallback |
struct | VMAP::WModelRayCallBack |
class | VMAP::WModelAreaCallback |
Namespaces | |
namespace | VMAP |
Functions | |
bool | VMAP::IntersectTriangle (const MeshTriangle &tri, std::vector< Vector3 >::const_iterator points, const G3D::Ray &ray, float &distance) |