1778 {
1780 if (!target)
1781 return;
1782
1783
1785 return;
1786
1787
1789 return;
1790
1793 {
1796 }
1797 else
1799 }
@ QUEST_STATUS_INCOMPLETE
Definition: QuestDef.h:103
@ TRIGGERED_FULL_MASK
Will return SPELL_FAILED_DONT_REPORT in CheckCast functions.
Definition: SpellDefines.h:148
@ QUEST_FROST_INFUSION
Definition: boss_sindragosa.cpp:96
@ SPELL_FROST_INFUSION
Definition: boss_sindragosa.cpp:99
@ SPELL_FROST_IMBUED_BLADE
Definition: boss_sindragosa.cpp:98
@ SPELL_UNSATED_CRAVING
Definition: icecrown_citadel.h:68
#define RAID_DIFFICULTY_MASK_25MAN
Definition: DBCEnums.h:279
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:109
Definition: Player.h:1064
Difficulty GetRaidDifficulty() const
Definition: Player.h:1902
QuestStatus GetQuestStatus(uint32 quest_id) const
Definition: PlayerQuest.cpp:1424
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5552
void RemoveAura(AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4758
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5669
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1168
Definition: SpellAuras.h:87
uint8 GetStackAmount() const
Definition: SpellAuras.h:148
Player * GetHitPlayer()
Definition: SpellScript.cpp:471