AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_illidari_council_empyreal_balance Class Reference
Inheritance diagram for spell_illidari_council_empyreal_balance:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_illidari_council_empyreal_balance)
 
bool Load () override
 
void HandleDummy (SpellEffIndex effIndex)
 
void HandleAfterCast ()
 
void Register () override
 

Private Attributes

uint8 _targetCount
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleAfterCast()

void spell_illidari_council_empyreal_balance::HandleAfterCast ( )
inlineprivate
623 {
624 if (_targetCount != 4)
625 {
627 return;
628 }
629
630 auto const* targetsInfo = GetSpell()->GetUniqueTargetInfo();
631 for (std::list<TargetInfo>::const_iterator ihit = targetsInfo->begin(); ihit != targetsInfo->end(); ++ihit)
632 if (Creature* target = ObjectAccessor::GetCreature(*GetCaster(), ihit->targetGUID))
633 {
634 target->SetMaxHealth(GetCaster()->GetMaxHealth() / _targetCount);
635 target->SetHealth(GetCaster()->GetHealth() / _targetCount);
636 target->LowerPlayerDamageReq(target->GetMaxHealth());
637 }
638 }
Creature * GetCreature(WorldObject const &u, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:210
virtual void EnterEvadeMode(EvadeReason why=EVADE_REASON_OTHER)
Definition: CreatureAI.cpp:208
Definition: Creature.h:43
CreatureAI * AI() const
Definition: Creature.h:140
Creature * ToCreature()
Definition: Object.h:205
std::list< TargetInfo > * GetUniqueTargetInfo()
Definition: Spell.h:591
Spell * GetSpell()
Definition: SpellScript.h:442
Unit * GetCaster()
Definition: SpellScript.cpp:401
uint8 _targetCount
Definition: boss_illidari_council.cpp:647

References _targetCount, Creature::AI(), CreatureAI::EnterEvadeMode(), SpellScript::GetCaster(), ObjectAccessor::GetCreature(), SpellScript::GetSpell(), Spell::GetUniqueTargetInfo(), and Object::ToCreature().

Referenced by Register().

◆ HandleDummy()

void spell_illidari_council_empyreal_balance::HandleDummy ( SpellEffIndex  effIndex)
inlineprivate
616 {
617 PreventHitDefaultEffect(effIndex);
618 if (GetHitUnit())
619 _targetCount++;
620 }
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetHitUnit()
Definition: SpellScript.cpp:448

References _targetCount, SpellScript::GetHitUnit(), and SpellScript::PreventHitDefaultEffect().

Referenced by Register().

◆ Load()

bool spell_illidari_council_empyreal_balance::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

610 {
611 _targetCount = 0;
612 return GetCaster()->IsCreature();
613 }
bool IsCreature() const
Definition: Object.h:204

References _targetCount, SpellScript::GetCaster(), and Object::IsCreature().

◆ PrepareSpellScript()

spell_illidari_council_empyreal_balance::PrepareSpellScript ( spell_illidari_council_empyreal_balance  )
private

◆ Register()

void spell_illidari_council_empyreal_balance::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

641 {
644 }
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:781
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellCastFn(F)
Definition: SpellScript.h:324
HookList< CastHandler > AfterCast
Definition: SpellScript.h:323
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleAfterCast()
Definition: boss_illidari_council.cpp:622
void HandleDummy(SpellEffIndex effIndex)
Definition: boss_illidari_council.cpp:615

References SpellScript::AfterCast, EFFECT_0, HandleAfterCast(), HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SpellCastFn, and SpellEffectFn.

Member Data Documentation

◆ _targetCount

uint8 spell_illidari_council_empyreal_balance::_targetCount
private

Referenced by HandleAfterCast(), HandleDummy(), and Load().