AzerothCore 3.3.5a
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instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript Struct Reference
Inheritance diagram for instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript:
InstanceScript ZoneScript

Public Member Functions

 instance_magisters_terrace_InstanceMapScript (Map *map)
 
void ProcessEvent (WorldObject *, uint32 eventId) override
 
void OnCreatureCreate (Creature *creature) override
 
ObjectGuid GetGuidData (uint32 identifier) const override
 
- Public Member Functions inherited from InstanceScript
 InstanceScript (Map *map)
 
 ~InstanceScript () override
 
virtual void Initialize ()
 
virtual void Load (char const *data)
 
virtual void CreatureLooted (Creature *, LootType)
 
virtual std::string GetSaveData ()
 
void SaveToDB ()
 
virtual void Update (uint32)
 
virtual bool IsEncounterInProgress () const
 
void OnCreatureCreate (Creature *creature) override
 
void OnCreatureRemove (Creature *creature) override
 
void OnGameObjectCreate (GameObject *go) override
 
void OnGameObjectRemove (GameObject *go) override
 
ObjectGuid GetObjectGuid (uint32 type) const
 
ObjectGuid GetGuidData (uint32 type) const override
 
CreatureGetCreature (uint32 type)
 
GameObjectGetGameObject (uint32 type)
 
virtual void OnPlayerEnter (Player *)
 
virtual void OnPlayerAreaUpdate (Player *, uint32, uint32)
 
virtual void OnPlayerInWaterStateUpdate (Player *, bool)
 
void HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr)
 
void DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false)
 
void DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE)
 
void DoRespawnCreature (ObjectGuid guid, bool force=false)
 
void DoRespawnCreature (uint32 type, bool force=false)
 
void DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue)
 
void DoSendNotifyToInstance (char const *format,...)
 
void DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr)
 
void DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry)
 
void DoRemoveAurasDueToSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayers (uint32 spell)
 
void DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled)
 
bool ServerAllowsTwoSideGroups ()
 
virtual bool SetBossState (uint32 id, EncounterState state)
 
EncounterState GetBossState (uint32 id) const
 
CreatureBoundary const * GetBossBoundary (uint32 id) const
 
BossInfo const * GetBossInfo (uint32 id) const
 
uint32 GetPersistentData (uint32 index) const
 
void StorePersistentData (uint32 index, uint32 data)
 
virtual bool CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0)
 
virtual bool CheckRequiredBosses (uint32, Player const *=nullptr) const
 
void SetCompletedEncountersMask (uint32 newMask, bool save)
 
uint32 GetCompletedEncounterMask () const
 
void SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0)
 
virtual void FillInitialWorldStates (WorldPacket &)
 
uint32 GetEncounterCount () const
 
void MarkAreaTriggerDone (uint32 id)
 
void ResetAreaTriggerDone (uint32 id)
 
bool IsAreaTriggerDone (uint32 id) const
 
virtual void DoAction (int32)
 
void DoForAllMinions (uint32 id, std::function< void(Creature *)> exec)
 
void StoreGameObjectState (ObjectGuid::LowType spawnId, uint8 state)
 
uint8 GetStoredGameObjectState (ObjectGuid::LowType spawnId) const
 
void LoadInstanceSavedGameobjectStateData ()
 
bool IsBossDone (uint32 bossId) const
 
bool AllBossesDone () const
 
bool AllBossesDone (std::initializer_list< uint32 > bossIds) const
 
- Public Member Functions inherited from ZoneScript
 ZoneScript ()
 
virtual ~ZoneScript ()
 
virtual uint32 GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data)
 
virtual uint32 GetGameObjectEntry (ObjectGuid::LowType, uint32 entry)
 
virtual void OnCreatureCreate (Creature *)
 
virtual void OnCreatureRemove (Creature *)
 
virtual void OnGameObjectCreate (GameObject *)
 
virtual void OnGameObjectRemove (GameObject *)
 
virtual void OnUnitDeath (Unit *)
 
virtual void OnCreatureEvade (Creature *)
 
virtual ObjectGuid GetGuidData (uint32) const
 
virtual void SetGuidData (uint32, ObjectGuid)
 
virtual uint64 GetData64 (uint32) const
 
virtual void SetData64 (uint32, uint64)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void ProcessEvent (WorldObject *, uint32)
 

Public Attributes

ObjectGuid EscapeOrbGUID
 
ObjectGuid DelrissaGUID
 
ObjectGuid KaelGUID
 
- Public Attributes inherited from InstanceScript
Mapinstance
 
TaskScheduler scheduler
 

Additional Inherited Members

- Static Public Member Functions inherited from InstanceScript
static std::string GetBossStateName (uint8 state)
 
- Protected Member Functions inherited from InstanceScript
void SetHeaders (std::string const &dataHeaders)
 
void SetBossNumber (uint32 number)
 
void SetPersistentDataCount (uint32 number)
 
void LoadBossBoundaries (BossBoundaryData const &data)
 
void LoadDoorData (DoorData const *data)
 
void LoadMinionData (MinionData const *data)
 
void LoadObjectData (ObjectData const *creatureData, ObjectData const *gameObjectData)
 
void AddObject (Creature *obj, bool add=true)
 
void RemoveObject (Creature *obj)
 
void AddObject (GameObject *obj, bool add=true)
 
void RemoveObject (GameObject *obj)
 
void AddObject (WorldObject *obj, uint32 type, bool add=true)
 
void RemoveObject (WorldObject *obj, uint32 type)
 
void AddDoor (GameObject *door, bool add=true)
 
void RemoveDoor (GameObject *door)
 
void AddMinion (Creature *minion, bool add=true)
 
void RemoveMinion (Creature *minion)
 
void UpdateDoorState (GameObject *door)
 
void UpdateMinionState (Creature *minion, EncounterState state)
 
bool ReadSaveDataHeaders (std::istringstream &data)
 
void ReadSaveDataBossStates (std::istringstream &data)
 
void ReadSavePersistentData (std::istringstream &data)
 
virtual void ReadSaveDataMore (std::istringstream &)
 
void WriteSaveDataHeaders (std::ostringstream &data)
 
void WriteSaveDataBossStates (std::ostringstream &data)
 
void WritePersistentData (std::ostringstream &data)
 
virtual void WriteSaveDataMore (std::ostringstream &)
 

Detailed Description

Constructor & Destructor Documentation

◆ instance_magisters_terrace_InstanceMapScript()

instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::instance_magisters_terrace_InstanceMapScript ( Map map)
inline
54 : InstanceScript(map)
55 {
60 }
#define MAX_ENCOUNTER
Definition: violet_hold.h:21
#define DataHeader
Definition: blackrock_depths.h:23
ObjectData const creatureData[]
Definition: instance_magisters_terrace.cpp:24
DoorData const doorData[]
Definition: instance_magisters_terrace.cpp:36
ObjectData const gameobjectData[]
Definition: instance_magisters_terrace.cpp:30
Definition: InstanceScript.h:142
void SetBossNumber(uint32 number)
Definition: InstanceScript.h:285
void LoadDoorData(DoorData const *data)
Definition: InstanceScript.cpp:161
void SetHeaders(std::string const &dataHeaders)
Definition: InstanceScript.cpp:138
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
Definition: InstanceScript.cpp:173

References creatureData, DataHeader, doorData, gameobjectData, InstanceScript::LoadDoorData(), InstanceScript::LoadObjectData(), MAX_ENCOUNTER, InstanceScript::SetBossNumber(), and InstanceScript::SetHeaders().

Member Function Documentation

◆ GetGuidData()

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::GetGuidData ( uint32  identifier) const
inlineoverridevirtual

Reimplemented from InstanceScript.

106 {
107 if (identifier == NPC_DELRISSA)
108 {
109 return DelrissaGUID;
110 }
111
112 return ObjectGuid::Empty;
113 }
@ NPC_DELRISSA
Definition: magisters_terrace.h:40
static ObjectGuid const Empty
Definition: ObjectGuid.h:120
ObjectGuid DelrissaGUID
Definition: instance_magisters_terrace.cpp:64

References DelrissaGUID, ObjectGuid::Empty, and NPC_DELRISSA.

◆ OnCreatureCreate()

void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::OnCreatureCreate ( Creature creature)
inlineoverridevirtual

Reimplemented from InstanceScript.

86 {
87 switch (creature->GetEntry())
88 {
89 case NPC_DELRISSA:
90 DelrissaGUID = creature->GetGUID();
91 break;
92 case NPC_KAEL_THAS:
93 KaelGUID = creature->GetGUID();
94 break;
95 case NPC_PHOENIX:
96 case NPC_PHOENIX_EGG:
98 kael->AI()->JustSummoned(creature);
99 break;
100 }
101
103 }
@ NPC_KAEL_THAS
Definition: magisters_terrace.h:42
@ NPC_PHOENIX_EGG
Definition: magisters_terrace.h:44
@ NPC_PHOENIX
Definition: magisters_terrace.h:43
Definition: Creature.h:46
uint32 GetEntry() const
Definition: Object.h:112
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:109
void OnCreatureCreate(Creature *creature) override
Definition: InstanceScript.cpp:58
Map * instance
Definition: InstanceScript.h:148
Creature * GetCreature(ObjectGuid const guid)
Definition: Map.cpp:3314
ObjectGuid KaelGUID
Definition: instance_magisters_terrace.cpp:65

References DelrissaGUID, Map::GetCreature(), Object::GetEntry(), Object::GetGUID(), InstanceScript::instance, KaelGUID, NPC_DELRISSA, NPC_KAEL_THAS, NPC_PHOENIX, NPC_PHOENIX_EGG, and InstanceScript::OnCreatureCreate().

◆ ProcessEvent()

void instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::ProcessEvent ( WorldObject ,
uint32  eventId 
)
inlineoverridevirtual

Reimplemented from ZoneScript.

68 {
69 if (eventId == EVENT_SPAWN_KALECGOS)
70 {
72 {
74 {
76 {
77 kalecgos->GetMotionMaster()->MovePath(PATH_KALECGOS_FLIGHT, false);
78 kalecgos->AI()->Talk(SAY_KALECGOS_SPAWN);
79 }
80 });
81 }
82 }
83 }
@ NPC_KALECGOS
Definition: magisters_terrace.h:45
@ EVENT_SPAWN_KALECGOS
Definition: magisters_terrace.h:61
@ DATA_KALECGOS
Definition: magisters_terrace.h:34
Position const KalecgosSpawnPos
Definition: instance_magisters_terrace.cpp:45
TaskScheduler & Schedule(std::chrono::duration< _Rep, _Period > const &time, task_handler_t const &task)
Definition: TaskScheduler.h:229
bool IsGroupScheduled(group_t const group)
Check if the group exists and is currently scheduled.
Definition: TaskScheduler.cpp:122
Definition: TaskScheduler.h:415
Creature * GetCreature(uint32 type)
Definition: InstanceScript.cpp:100
TaskScheduler scheduler
Definition: InstanceScript.h:282
TempSummon * SummonCreature(uint32 entry, Position const &pos, SummonPropertiesEntry const *properties=nullptr, uint32 duration=0, WorldObject *summoner=nullptr, uint32 spellId=0, uint32 vehId=0, bool visibleBySummonerOnly=false)
Definition: Object.cpp:2163

References DATA_KALECGOS, EVENT_SPAWN_KALECGOS, InstanceScript::GetCreature(), InstanceScript::instance, TaskScheduler::IsGroupScheduled(), KalecgosSpawnPos, NPC_KALECGOS, TaskScheduler::Schedule(), InstanceScript::scheduler, and Map::SummonCreature().

Member Data Documentation

◆ DelrissaGUID

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::DelrissaGUID

Referenced by GetGuidData(), and OnCreatureCreate().

◆ EscapeOrbGUID

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::EscapeOrbGUID

◆ KaelGUID

ObjectGuid instance_magisters_terrace::instance_magisters_terrace_InstanceMapScript::KaelGUID

Referenced by OnCreatureCreate().