1086 {
1088 return;
1089
1092
1095 }
std::int32_t int32
Definition: Define.h:103
@ EFFECT_0
Definition: SharedDefines.h:31
std::array< SpellEffectInfo, MAX_SPELL_EFFECTS > Effects
Definition: SpellInfo.h:393
WorldLocation const * GetExplTargetDest()
Definition: SpellScript.cpp:416
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
void SetHitDamage(int32 damage)
Definition: SpellScript.cpp:524
Unit * GetCaster()
Definition: SpellScript.cpp:401
int32 GetHitDamage()
Definition: SpellScript.cpp:514