1117 {
1120 if (!ship)
1121 return;
1122
1125 if (!aura)
1126 return;
1127
1129 }
@ SPELL_INFRA_GREEN_SHIELD
Definition: zone_icecrown.cpp:1046
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5581
Unit * GetVehicleBase() const
Definition: Unit.cpp:18742
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1167
Definition: SpellAuras.h:87
bool ModStackAmount(int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT, bool periodicReset=false)
Definition: SpellAuras.cpp:1021
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
int32 GetEffectValue() const
Definition: SpellScript.cpp:600
Unit * GetCaster()
Definition: SpellScript.cpp:401